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60 lines (42 sloc) 1.065 kB
#ifndef DEBUG_CONSOLE_HPP_INCLUDED
#define DEBUG_CONSOLE_HPP_INCLUDED
#include <boost/intrusive_ptr.hpp>
#include "decimal.hpp"
#include "dialog.hpp"
#include "entity.hpp"
#include "level.hpp"
#include "text_editor_widget.hpp"
class level;
class entity;
#include <string>
namespace debug_console
{
void add_graph_sample(const std::string& id, decimal value);
void process_graph();
void draw_graph();
void add_message(const std::string& msg);
void draw();
class console_dialog : public gui::dialog
{
public:
console_dialog(level& lvl, entity& obj);
~console_dialog();
bool has_keyboard_focus() const;
void add_message(const std::string& msg);
void set_focus(entity_ptr e);
private:
console_dialog(const console_dialog&);
void init();
bool handle_event(const SDL_Event& event, bool claimed);
gui::text_editor_widget* text_editor_;
boost::intrusive_ptr<level> lvl_;
entity_ptr focus_;
void on_move_cursor();
bool on_begin_enter();
void on_enter();
void load_history();
std::vector<std::string> history_;
int history_pos_;
};
}
#endif
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