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Apr 24, 2014

  1. ActionPackedJack

    JINGLE. motherf'ing. JANGLE.

  2. Richard Kettering

    Tweaked the teleport and world-map pedestals so that their particles …

    …work correctly again (since at some point we had a change to alpha on them so it no longer modulo-wraps).
    authored April 24, 2014
  3. ActionPackedJack

    Sounds for plants shooting projectiles.

  4. Richard Kettering

    Replaced some moth-bombers with hortleborts.

    authored April 24, 2014
  5. ActionPackedJack

    Wired in hortlebort sound.

  6. Richard Kettering

    Shot graphics and effects for the hortlebort.

    authored April 23, 2014
  7. ActionPackedJack

    Patched up a few broken segments of tile.

Apr 23, 2014

  1. ActionPackedJack

    Some cool sounds.

    They need tweaking, I’m just backing them up for want of a better way.
  2. marcavis

    Big translation update, adds Maltese

    authored April 23, 2014
  3. marcavis

    british english translation removed

    authored April 23, 2014
  4. marcavis

    Translation updates

    authored April 23, 2014
  5. marcavis

    fix transifex TLD in its config file

    authored April 23, 2014
  6. marcavis

    Updated fontsheets to add Maltese support.

    authored April 22, 2014

Apr 21, 2014

  1. Richard Kettering

    Initial implementation of the Hortlebort.

    authored April 21, 2014

Apr 19, 2014

  1. Richard Kettering

    Stat changes to the skeeter.

    authored April 18, 2014

Apr 18, 2014

  1. ActionPackedJack

    Some background tiles for new level.

  2. Richard Kettering

    Made skeeters visually much smaller so they don't look to be in the 1…

    …6x16 bracket which players understand to be ammo.
    authored April 18, 2014
  3. Richard Kettering

    Made mini-enemies that get killed upon being tongue-grabbed able to d…

    …rop loot, give points, etc.
    authored April 18, 2014
  4. Richard Kettering

    Made skeeters able to be swallowed and immediately destroyed without …

    …frogatto getting fat (i.e. they're not serviceable as ammo).
    authored April 18, 2014

Apr 16, 2014

  1. Richard Kettering

    Fixed the issue where you could slide whilst in an emote animation. (…

    …Hopefully this is actually fixed, and doesn't have any nasty side-effects.)
    authored April 16, 2014
  2. Richard Kettering

    Fixed a bunch of control-lock issues so that the cutscene leading int…

    …o the moth-boss fight can't be broken by the player mashing buttons randomly.
    authored April 16, 2014
  3. Richard Kettering

    Some updates to perilous precipice.

    authored April 16, 2014
  4. Richard Kettering

    Reordered berd's frames so standing is his default frame, again.

    authored April 16, 2014
  5. Richard Kettering

    Reordered berd's frames so standing is his default frame, again.

    authored April 16, 2014

Apr 15, 2014

  1. Richard Kettering

    Fixed the naming conflict between the custom function used in worm_ju…

    …mping with the global find_floor function.
    authored April 15, 2014
  2. Richard Kettering

    Added a provision for the really odd need of the airplane-boss bombs …

    …to specifically not damage one team type - that being the cement blocks, which are 'neutral'.
    authored April 15, 2014
  3. Richard Kettering

    Tweaked the sword kitty so if you park yourself above it and it spins…

    … in place for about 8 revolutions, it'll suddenly hop upwards to break out of the loop (and also immediately threaten the player).
    authored April 15, 2014
  4. Richard Kettering

    Centered berd's falling and impact frames.

    authored April 14, 2014

Apr 14, 2014

  1. Richard Kettering

    Added a 10-frame animation of berd recovering from faceplanting into …

    …the ground.
    authored April 14, 2014
  2. Richard Kettering

    Gave bats logic for recovering to a clinging-to-the-ceiling position …

    …after they've been spat out (and hence have deleted all the associated variables.
    authored April 14, 2014
  3. Hunter Kennoy

    Merge branch 'master' of https://github.com/frogatto/frogatto

    authored April 14, 2014
  4. Hunter Kennoy

    updated the later alteborea levels.

    authored April 14, 2014
  5. Hunter Kennoy

    Merge branch 'master' of https://github.com/frogatto/frogatto

    authored April 14, 2014
  6. Hunter Kennoy

    renamed level Thorny Thistle to Forgotten Falls; updated other altebo…

    …rea levels.
    authored April 14, 2014
  7. ActionPackedJack

    Changed sound of moth boss's projectiles spitting, and added somethin…

    …g for laying eggs.
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