Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP
Commits on Apr 27, 2015
  1. More work on the pause screen; bestiary now statically pictures enemi…

    David authored
    …es you've tasted.
    
    currently bugged, so it does not yet:
    - let you scroll them
    - let you click them to show names
    - let you sort them
Commits on Apr 19, 2015
  1. @rkettering

    Fixed the special_damage_response field for two key enemies so that h…

    rkettering authored
    …anging-platforms (and a few other cave levels) work again.
  2. @rkettering
  3. @rkettering
Commits on Apr 17, 2015
  1. @rkettering
  2. @davewx7
  3. @davewx7
Commits on Apr 16, 2015
Commits on Apr 15, 2015
Commits on Apr 14, 2015
  1. Added trophy display to inventory screen.

    David authored
    lucre now gives you all the trophies in the debug console.
Commits on Apr 11, 2015
  1. Added little display for abilities, shows locked/inactive/active. Not…

    David authored
    … interactive yet, though.
  2. Added repro case for animation widgets not being properly offset with…

    David authored
    … regards to parents.
Commits on Apr 8, 2015
  1. Added 'should be good' case to the inventory controller. (Currently c…

    David authored
    …rashes if you have anything swallowed, but it really shouldn't.)
Commits on Apr 7, 2015
  1. @rkettering
Commits on Apr 3, 2015
  1. @sweetkristas
  2. Test case for object controller.

    David authored
    - Press i⃣ to bring up the inventory screen.
    - You should see (but don't) a large frogatto, and beneath him two smaller frogattos. Instead, you see a large frogatto, and one smaller frogatto in the upper-left of the window.
Commits on Apr 1, 2015
  1. @rkettering
Commits on Mar 31, 2015
  1. @rkettering

    Images for an unnamed npc.

    rkettering authored
Commits on Mar 30, 2015
  1. @rkettering
Commits on Mar 29, 2015
  1. @rkettering

    Fixed some conflated interior-staircase/interior-elevator/interior-el…

    rkettering authored
    …evator-horizontal tile maps - also split the vertical and horizontal elevator shafts into separate zorders.
  2. @rkettering
  3. @rkettering
  4. @rkettering
  5. @rkettering
  6. @rkettering
  7. @rkettering
  8. @rkettering
Commits on Mar 25, 2015
  1. @sweetkristas
  2. @sweetkristas
  3. @sweetkristas
Commits on Mar 24, 2015
  1. @rkettering
Commits on Mar 19, 2015
Commits on Mar 16, 2015
  1. Refactored the inventory screen to use parentage instead of a hacky f…

    David authored
    …fl implementation of the same.
  2. @Phanterm
Something went wrong with that request. Please try again.