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Fixed a few errant tiles (thn tiles that had somehow made it into a t…

…ile layer that was marked to have unique_tiles as only msh) which were breaking murky-mire.
latest commit 03a541b592
@rkettering rkettering authored
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backgrounds A few subtle tweaks to give the forest background some more depth, in…
classes Fixed a rather nasty edge case that had (till now) slipped past type-…
editor Removed everything but the frogatto module and placed them into seper…
fonts-bitmap Updated fontsheets to add Maltese support.
gui Fixed up some bugs introduced by "not" precedence being changed to be…
level Fixed a few errant tiles (thn tiles that had somehow made it into a t…
object_prototypes Moved where we call empty_stomach, and made whether it kills the stom…
objects Finally improved the new mushroom enemy to a satisfactory level of gr…
shaders Removed everything but the frogatto module and placed them into seper…
tiles Modified the tilesets to be consistent with the new one image per z-o…
achievements.cfg added achievement and conversation with chopple when frogatto reaches…
control_schemes.cfg Removed everything but the frogatto module and placed them into seper…
difficulty.cfg Removed everything but the frogatto module and placed them into seper…
editor.cfg Fixed some conflated interior-staircase/interior-elevator/interior-el…
fonts.cfg Wired up the core letters for the title font, currently using the low…
gui.cfg Made the editor tools available in data/gui.cfg by default.
leaderboards.cfg Removed everything but the frogatto module and placed them into seper…
level-template.cfg Removed everything but the frogatto module and placed them into seper…
music.cfg Moved the spastic boss-fight song to the elder's house fight. Applied…
palettes.cfg More work on that alternate level track in a forest cave.
preload.cfg Removed everything but the frogatto module and placed them into seper…
schema.cfg Removed everything but the frogatto module and placed them into seper…
tiles.cfg Removed everything but the frogatto module and placed them into seper…
touch-control-elements.cfg Removed everything but the frogatto module and placed them into seper…
types.cfg Made Frogatto use lib_2d instead of using a duplicate of the code.
zorder.cfg Fixed some conflated interior-staircase/interior-elevator/interior-el…
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