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definition update for 9748; it's warden time~

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commit 476a271bc5c25ccf22e201272cba634fddfec52b 1 parent 08a8d0c
@fry authored
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1  definitions/CS.proto
@@ -22,6 +22,7 @@ message ToolTip {
required uint64 StackCount = 12;
required uint32 NumSockets = 13;
required uint32 FilledSockets = 14;
+ required string DisplayName = 15;
}
message TooltipList {
repeated .D3.CS.ToolTip tooltips = 1;
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1  definitions/Hero.proto
@@ -42,6 +42,7 @@ message Digest {
optional sint32 highest_completed_difficulty = 16 [default = -1];
optional uint32 create_time = 17;
optional uint32 last_played_time = 18;
+ optional uint32 delete_time = 19;
}
message DigestUI {
required sint32 last_played_act = 1;
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10 definitions/bnet/authentication_service.proto
@@ -23,6 +23,7 @@ message LogonRequest {
optional string email = 4;
optional string version = 5;
optional int32 application_version = 6;
+ optional bool cookie_only = 7;
}
message LogonResult {
required uint32 error_code = 1;
@@ -40,12 +41,21 @@ message ServerStateChangeRequest {
required uint32 state = 1;
required uint64 event_time = 2;
}
+message MemModuleLoadRequest {
+ required .bnet.protocol.ContentHandle handle = 1;
+ required bytes key = 2;
+ required bytes input = 3;
+}
+message MemModuleLoadResponse {
+ required bytes data = 1;
+}
service AuthenticationClient {
rpc ModuleLoad (.bnet.protocol.authentication.ModuleLoadRequest) returns (.bnet.protocol.NO_RESPONSE);
rpc ModuleMessage (.bnet.protocol.authentication.ModuleMessageRequest) returns (.bnet.protocol.NoData);
rpc AccountSettings (.bnet.protocol.authentication.AccountSettingsNotification) returns (.bnet.protocol.NO_RESPONSE);
rpc ServerStateChange (.bnet.protocol.authentication.ServerStateChangeRequest) returns (.bnet.protocol.NO_RESPONSE);
rpc LogonComplete (.bnet.protocol.authentication.LogonResult) returns (.bnet.protocol.NO_RESPONSE);
+ rpc MemModuleLoad (.bnet.protocol.authentication.MemModuleLoadRequest) returns (.bnet.protocol.authentication.MemModuleLoadResponse);
}
service AuthenticationServer {
rpc Logon (.bnet.protocol.authentication.LogonRequest) returns (.bnet.protocol.NoData);
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1  definitions/bnet/channel_invitation.proto
@@ -31,6 +31,7 @@ message SuggestInvitationRequest {
required .bnet.protocol.EntityId channel_id = 2;
required .bnet.protocol.EntityId target_id = 3;
optional .bnet.protocol.EntityId approval_id = 4;
+ optional .bnet.protocol.EntityId agent_account_id = 5;
}
message RevokeInvitationRequest {
optional .bnet.protocol.EntityId agent_id = 1;
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1  definitions/bnet/exchange_risk_types.proto
@@ -16,4 +16,5 @@ message ReportSettleRiskVerdictRequest {
message DelaySettleRiskVerdictRequest {
required .bnet.protocol.exchange.PartitionId partition_id = 1;
required uint64 settle_id = 2;
+ optional uint64 delay_in_min = 3;
}
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5 definitions/bnet/game_master_service.proto
@@ -36,11 +36,6 @@ message FindGameResponse {
optional fixed64 factory_id = 2;
optional bool queued = 3 [default = false];
}
-message CancelGameEntryRequest {
- required fixed64 request_id = 1;
- optional fixed64 factory_id = 2;
- repeated .bnet.protocol.game_master.Player player = 3;
-}
message GameEndedNotification {
required .bnet.protocol.game_master.GameHandle game_handle = 1;
optional uint32 reason = 2 [default = 0];
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5 definitions/bnet/game_master_types.proto
@@ -39,3 +39,8 @@ message GameHandle {
required fixed64 factory_id = 1;
required .bnet.protocol.EntityId game_id = 2;
}
+message CancelGameEntryRequest {
+ required fixed64 request_id = 1;
+ optional fixed64 factory_id = 2;
+ repeated .bnet.protocol.game_master.Player player = 3;
+}
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1  definitions/bnet/invitation_types.proto
@@ -19,6 +19,7 @@ message Suggestion {
required .bnet.protocol.EntityId suggestee_id = 3;
optional string suggester_name = 4;
optional string suggestee_name = 5;
+ optional .bnet.protocol.EntityId suggester_account_id = 6;
}
message InvitationParams {
optional string invitation_message = 1;
View
1  definitions/bnet/session_service.proto
@@ -10,6 +10,7 @@ message SessionNotification {
optional uint32 cais_played_minutes = 4;
optional uint32 cais_rested_minutes = 5;
optional bool benefactor = 6;
+ optional uint32 billing_minutes_remaining = 7;
}
service SessionNotify {
rpc Update (.bnet.protocol.session.SessionNotification) returns (.bnet.protocol.NO_RESPONSE);
View
5 definitions_bin/CS.protobin
@@ -1,6 +1,6 @@
CS.protoD3.CSAttributeSerializer.proto Items.protoOnlineService.protoItemCrafting.proto
-Hero.proto Account.proto Profile.proto"�
+Hero.proto Account.proto Profile.proto"�
ToolTip(
itemId ( 2.D3.OnlineService.ItemId
ItemQualityLevel ( 
@@ -19,7 +19,8 @@ Durability ( 
StackCount (
NumSockets ( 
- FilledSockets ( "/
+ FilledSockets ( 
+ DisplayName ( "/
TooltipList
tooltips ( 2.D3.CS.ToolTip"e
View
5 definitions_bin/Hero.protobin
@@ -18,7 +18,7 @@ difficulty (:0%
sno_quest (:-1
step_uid (:-1
-difficulty (:0"�
+difficulty (:0"�
Digest
version ( +
hero_id ( 2.D3.OnlineService.EntityId
@@ -39,7 +39,8 @@ gbid_class (
time_played ( :0(
highest_completed_difficulty (:-1
create_time ( 
-last_played_time ( "�
+last_played_time ( 
+ delete_time ( "�
DigestUI
last_played_act (
highest_unlocked_act (
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BIN  definitions_bin/bnet/authentication_service.protobin
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BIN  definitions_bin/bnet/channel_invitation.protobin
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BIN  definitions_bin/bnet/exchange_risk_types.protobin
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BIN  definitions_bin/bnet/game_master_service.protobin
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BIN  definitions_bin/bnet/game_master_types.protobin
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5 definitions_bin/bnet/invitation_types.protobin
@@ -10,7 +10,7 @@ Invitation
invitee_name ( 
invitation_message ( 
creation_time (
-expiration_time (*d�N"�
+expiration_time (*d�N"�
Suggestion+
@@ -18,7 +18,8 @@ channel_id ( 2.bnet.protocol.EntityId-
suggester_id ( 2.bnet.protocol.EntityId-
suggestee_id ( 2.bnet.protocol.EntityId
suggester_name ( 
-suggestee_name ( "Q
+suggestee_name ( 5
+suggester_account_id ( 2.bnet.protocol.EntityId"Q
InvitationParams
invitation_message ( 
expiration_time (:0*d�N"�
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BIN  definitions_bin/bnet/session_service.protobin
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