@fsmosca fsmosca released this Nov 27, 2016 · 2 commits to master since this release

Assets 3
  • Tune annotation symbols based on analysis time.
  • Reduce position complexity number when center is closed.
  • Remove annotator name after a variation line, the annotator tag in the tag section of the game is enough to determine the annotator.
  • Calculate threat move when position is not easy, this threat move is added as move comment in the notation.

@fsmosca fsmosca released this Oct 15, 2016 · 26 commits to master since this release

Assets 3

When analyzing a game use Stockfish and/or Brainfish engine. When using cerebellum book use the Brainfish engine together with cerebellum_light.bin. For testing engine with epd test suite, use any uci engines that supports movetime command. Have a look on the readme file for other info.

The file chess-artist-exe.zip contains an executable file for windows, readme and a sample batch file.