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using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyCompany("Starred MediaSoft")]
[assembly: AssemblyProduct("Xrns2XMod")]
[assembly: AssemblyCopyright("Copyright © 2010")]
[assembly: AssemblyTrademark("")]
// Make it easy to distinguish Debug and Release (i.e. Retail) builds;
// for example, through the file properties window.
#if DEBUG
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Flavor=Debug")] // a.k.a. "Comments"
#else
[assembly: AssemblyConfiguration("Retail")]
[assembly: AssemblyDescription("Flavor=Retail")] // a.k.a. "Comments"
#endif
[assembly: CLSCompliant(false)]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// Note that the assembly version does not get incremented for every build
// to avoid problems with assembly binding (or requiring a policy or
// <bindingRedirect> in the config file).
//
// The AssemblyFileVersionAttribute is incremented with every build in order
// to distinguish one build from another. AssemblyFileVersion is specified
// in AssemblyVersionInfo.cs so that it can be easily incremented by the
// automated build process.
[assembly: AssemblyVersion("5.0.0.0")]
// By default, the "Product version" shown in the file properties window is
// the same as the value specified for AssemblyFileVersionAttribute.
// Set AssemblyInformationalVersionAttribute to be the same as
// AssemblyVersionAttribute so that the "Product version" in the file
// properties window matches the version displayed in the GAC shell extension.
[assembly: AssemblyInformationalVersion("5.0.0.0")] // a.k.a. "Product version"