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Commits on Jul 2, 2013
  1. MT-32: Sync with the latest changes in munt

    bluegr committed Jul 2, 2013
    This syncs our code with munt commits 258cd89 and 17b40a6
  2. SAGA: Fix odd memcmp() conditions, as reported by clang

    bluegr committed Jul 2, 2013
    Thanks to LordHoto for pointing those out - they followed the incorrect
    paradigm of previous code
Commits on Jul 1, 2013
  1. KYRA: Fix (a few) font checks for systems with unsigend char.

    lordhoto committed Jul 1, 2013
    Thanks to wjp for reporting those. This only affects games with SJIS font use.
  2. Merge pull request #342 from RichieSams/addDeleteRangeStringMethod

    lordhoto committed Jul 1, 2013
    COMMON: Add erase method to String class
  3. NEVERHOOD: Fix cursor glitch before looking down the lowered bridge

    bluegr committed Jul 1, 2013
    The navigation scene type used was wrong, resulting in cursor glitches
    when moving the mouse cursor at the screen edges
  4. NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button

    bluegr committed Jul 1, 2013
    The mouse cursor resource hash used in that scene was incorrect,
    resulting in broken palette
  5. VIDEO: Fix Indeo3 luma scale

    clone2727 committed Jul 1, 2013
    Now black is really black
  6. NEVERHOOD: Fix sound effect heard when the castle elevator door opens

    bluegr committed Jul 1, 2013
    The condition where the elevator door opening sound is heard is
    triggered twice. Now, we prevent it being triggered a second time.
  7. NEVERHOOD: Fix the second tape sprite in the whale room

    bluegr committed Jun 30, 2013
    The second tape is now correctly faced to the right
Commits on Jun 30, 2013
  1. VIDEO: Switch Indeo3 decoding to using the common YUV410 conversion code

    clone2727 committed Jun 30, 2013
    It now runs much faster and looks better too. Thanks to DrMcCoy for testing.
Commits on Jun 29, 2013
  1. TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever

    sylvaintv committed Jun 29, 2013
    Canceled old character setFacing when a new one is issued during
    the character rotation.
    
    Bug #3611869: "TOON: Drew sometimes ends up stuck walking forever"
Commits on Jun 28, 2013
  1. NEVERHOOD: Handle invalid save_slot more gracefully on startup

    eriktorbjorn committed Jun 28, 2013
    If the specificed savegame doesn't exist, start the game from the
    beginning. Before, it would just hang. The error handling is still
    quite primitive, though.
  2. NEVERHOOD: Fix incorrect checks for the waterfall sounds

    bluegr committed Jun 28, 2013
    Some of the "wall broken" checks were inverse, resulting in the waterfall
    sound being incorrectly heard when the wall was broken. Also,
    simplified some of the "wall broken" checks
  3. NEVERHOOD: Use the ScummVM dialogs for saving/loading

    bluegr committed Jun 28, 2013
    An option has been added to use the original ones, if needed
  4. NEVERHOOD: Add missing music when entering the Hall of Records building

    bluegr committed Jun 28, 2013
    The "Everybody Way Oh" theme should be played in both of the first two
    rooms of the Hall of Records building
  5. NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house

    bluegr committed Jun 28, 2013
    This looks to be a logic error in the constructor of module 2400, since
    all the other modules do not create scenes with the global entrance
    number when they are instantiated without an entrance (i.e. when
    loading). With that logic error, all the code that handled Kleymen's
    entrance to a scene after restoring was incorrectly skipped
Commits on Jun 27, 2013
  1. Merge pull request #346 from tobiatesan/gitignore_msvc11

    bluegr committed Jun 27, 2013
    JANITORIAL: Add [Debug|Release][32|64] to .gitignore
  2. JANITORIAL: Add [Debug|Release][32|64] to .gitignore

    tobiatesan committed Jun 27, 2013
    MSVC11 seems to be using these as new default when running on x64.
Commits on Jun 26, 2013
  1. HOPKINS: Change some variable names for consistency

    eriktorbjorn committed Jun 26, 2013
    This silences a GCC warning about a 'saveFile' variable shadowing
    a saveFile() method.
Commits on Jun 25, 2013
  1. NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, u…

    johndoe123 committed Jun 25, 2013
    …p here" scene was unreachable. Sound bug still present, though.
  2. HOPKINS: Add some comments

    Strangerke committed Jun 25, 2013