small oF addon to load and save skeleton data per frame (independent of the source / the skeleton tracker)
C++ C
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skeletonLoaderExample
src
README.md

README.md

ofxSkeletonUtils

ofxSkeletonUtils is a small openFrameworks addon to save, load and modify skeleton data per frame and was created as a byproduct to my bachelor thesis. it is used to verify results of my own skeleton tracker - for example to prelabel a video input or to compare the calculated skeleton points with results from OpenNI.

dependencies

ofxTangibleUI - to change recorded skeleton points

ToDo

ofxSkeletonRecorder still contains input/player members and methods => clean up perhaps include recorder into inputmanager and rename it - ofxCvInputManager to ofxCvInputControl...