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Commits on Dec 15, 2008
  1. [6909] Correctly equip all possible amount non stackable items from c…

    VladimirMangos
    VladimirMangos committed Dec 15, 2008
    …ustom initial items with >1 amount instead equip single and ignore other.
    
    Also corrently report error at buy to equip slot not single item (impossible using normal client way)
    instead silencely ingnore amount and equip single by stack price.
Commits on Dec 14, 2008
  1. [6908] Faster setting online=0 at startup and semilar queries.

    balrok VladimirMangos
    balrok authored and VladimirMangos committed Dec 14, 2008
    Signed-off-by: VladimirMangos <vladimir@getmangos.com>
  2. Replace hardcoded client(100) and server side (255) level limtation v…

    VladimirMangos
    VladimirMangos committed Dec 14, 2008
    …alues by defines.
    
    (cherry picked from commit 389a178)
    
    Conflicts:
    
    	src/game/Player.cpp
    	src/game/World.cpp
    	src/shared/Database/DBCStructure.h
  3. Some fields comments for ChrClass and ChrRace. Also optimize code (se…

    VladimirMangos
    VladimirMangos committed Dec 14, 2008
    …t MAX_RACES to max_player_race+1).
    
    Note: MAX_* moved out of enum. This is not nice include value _not_ belong to enum values into enum.
    Maybe in C this not make sense (enum range = int anyway) but in C++ enum values checked at assigning/etc.
    (cherry picked from commit f157c4e)
Commits on Dec 13, 2008
  1. [6907] Make DB access on char rename async.

    hunuza committed Dec 13, 2008
    Signed-off-by: hunuza <hunuza@gmail.com>
  2. [6906] Revert "Reduced number of cells (doubled max visibility distan…

    Wyk3d Wyk3d
    Wyk3d authored and Wyk3d committed Dec 13, 2008
    …ce)."
    
    This reverts a part of commit eb60f74 that caused some performance issues.
  3. [6905] Fixed items with both healing and energizing effects

    arrai committed Dec 13, 2008
    Store fall information also at MSG_MOVE_FALL_LAND
Commits on Dec 12, 2008
  1. [6902] Fixed a bug in GetScriptId related to missing script names.

    Wyk3d Wyk3d
    Wyk3d authored and Wyk3d committed Dec 12, 2008
  2. [6900] Remove unneed include dependence.

    VladimirMangos
    VladimirMangos committed Dec 12, 2008
  3. [6899] Pass const reference instead of value for some strings in some…

    hunuza committed Dec 12, 2008
    … functions.
    
    Signed-off-by: hunuza <hunuza@gmail.com>
Commits on Dec 11, 2008
  1. [6897] Avoid DB access on uninvite from group.

    hunuza committed Nov 29, 2008
    Signed-off-by: hunuza <hunuza@gmail.com>
Commits on Dec 10, 2008
  1. [6895] Fix unexpected change backported in [6889]. Rebuild ad.exe wit…

    VladimirMangos
    VladimirMangos committed Dec 10, 2008
    …h recent changes.
  2. [6894] Backport file name preparing code in VMapManager from 303 bran…

    VladimirMangos
    VladimirMangos committed Dec 10, 2008
    …ch that fix also possible memory corruption.
  3. [6893] Fixes in waypoint movement code.

    VladimirMangos
    VladimirMangos committed Dec 10, 2008
    Initilize variables and reset last movment timer for correct waypoints work at reset movement.
  4. [6892] Some small code clean ups and optimisations.

    hunuza committed Dec 10, 2008
    Signed-off-by: hunuza <hunuza@gmail.com>
  5. [6890] Implemented more correct way of calculating fall damage by usi…

    arrai committed Dec 10, 2008
    …ng fall distance and not fall time. Thanks to DasMy for finding an appropriate formula
Commits on Dec 9, 2008
  1. [6889] Backport some not client version specific changes and fixes fr…

    VladimirMangos
    VladimirMangos committed Dec 9, 2008
    …om 303 branch.
Commits on Dec 8, 2008
  1. [6888] Add to character.sql not added changes from 2008_11_12_01_char…

    KAPATEJIb VladimirMangos
    KAPATEJIb authored and VladimirMangos committed Dec 8, 2008
    …acter_character_aura.sql
    
    Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Commits on Dec 7, 2008
  1. [6887] Position dead flying creatures on ground at creature loading.

    Neo2003
    Neo2003 committed Dec 7, 2008
    Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
  2. Make flying creatures fall on ground when killed.

    Neo2003
    Neo2003 committed Dec 6, 2008
    Fix also fly speed computation for creatures.
    
    Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
  3. [6886] Prevent some memory losses at server shutdown.

    VladimirMangos
    VladimirMangos committed Dec 7, 2008
  4. [6885] In dungeons even fighting creatures are supposed to put nearby…

    arrai committed Dec 7, 2008
    … players in combat. 3rd party scripting libraries might have to be updated
  5. [6884] Replaced iterator++ with ++iterator in for-loop-headers

    balrok authored and hunuza committed Dec 6, 2008
    i used this script
    for i in ls *.[ch]*; do cat $i | sed -r 's/(.*for.*iterator.*;\
        *)([a-z0-9\_\*]+)\ *\+\+(.*)/\1++\2\3/' > /tmp/mangos/$i; done
    for i in ls *.[ch]*; do cp /tmp/mangos/$i $i; done
    
    and rechecked it with my eyes, if everything is right
    i took only for-loops cause they can be gathered easier with a script
    
    Signed-off-by: hunuza <hunuza@gmail.com>
Commits on Dec 6, 2008
  1. [6881] Fix typo in log string.

    GalaxyMan VladimirMangos
    GalaxyMan authored and VladimirMangos committed Dec 6, 2008
    Signed-off-by: VladimirMangos <vladimir@getmangos.com>
  2. [6880] fixed spell 26275 for game object 180797

    DasBlub authored and arrai committed Dec 6, 2008
    Signed-off-by: arrai <array.of.intellect@gmail.com>
  3. [6879] Not apply casting time spell bonuses mods to creature (non-pet…

    VladimirMangos
    VladimirMangos committed Dec 6, 2008
    …s) casted spells with 0 cast time.
  4. Set correct base damage for spell 37674

    thenecromancer VladimirMangos
    thenecromancer authored and VladimirMangos committed Dec 6, 2008
    Signed-off-by: VladimirMangos <vladimir@getmangos.com>