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//
// GameConfig.h
// MooeeMath
//
// Created by Cyril Gaillard on 16/12/10.
// Copyright Voila Design 2010. All rights reserved.
//
#ifndef __GAME_CONFIG_H
#define __GAME_CONFIG_H
//
// Supported Autorotations:
// None,
// UIViewController,
// CCDirector
//
#define kGameAutorotationNone 0
#define kGameAutorotationCCDirector 1
#define kGameAutorotationUIViewController 2
//
// Define here the type of autorotation that you want for your game
//
#define GAME_AUTOROTATION kGameAutorotationUIViewController
#endif // __GAME_CONFIG_H