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executable file 38 lines (29 sloc) 641 Bytes
// LevelSelection.h
// MooeeMath
// Created by Cyril Gaillard on 20/12/10.
// Copyright 2010 Voila Design. All rights reserved.
#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "ObjectToFind.h"
@interface Level13 : CCLayer
CGSize size;
ALuint instructionSoundID;
NSMutableArray *spriteToChoose;
NSInteger numberofIterations;
NSDictionary *levelItems;
NSInteger randNumberIndex1;
NSMutableArray *spriteNumbers;
NSMutableArray *pickedNumbers;
BOOL foundNumber;
BOOL touchedObject;
BOOL gameHasStarted;
BOOL pausePagePresent;
+(id) scene;
-(void) playNumberSound;
-(void) startPlaying;
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