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//
// LevelSelection.h
// MooeeMath
//
// Created by Cyril Gaillard on 20/12/10.
// Copyright 2010 Voila Design. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "ObjectToFind.h"
@interface Level20 : CCLayer
{
CGSize size;
BOOL pausePagePresent;
NSInteger numberofIterations;
NSDictionary *levelItems;
}
+(id) scene;
@end