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AI moves shall be displayed to human players legibly #28

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zeroyao opened this issue Feb 15, 2013 · 0 comments
Open

AI moves shall be displayed to human players legibly #28

zeroyao opened this issue Feb 15, 2013 · 0 comments
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@zeroyao
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zeroyao commented Feb 15, 2013

  • After AI makes a move, pause the execution for a certain amount of time;
  • When AI does targeting (attack, select spell target, etc.), UI hints shall be rendered (card highlights, arrows, etc.);
  • Implement game logging, like the combat logging window in WoW.
@ghost ghost assigned zeroyao Feb 15, 2013
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