[WIP] Bump to eclipse 2025 03#414
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Seems to be a drop-in replacement, most noticeable diff is the explicit `.trim()` as discussed there : https://github.com/eclipse-equinox/p2/pull/604/files
Please make sure it doesn't break anything, it's compilation safe
This change eliminates one layer of threading (the view update thread), which does not appear to be necessary as both OpenGL and Java2D views use another thread to paint or animate their contents (they are not SWT components)
Also bumps the required version to 23
Otherwise I would get obscure compilation errors ... strange. Maybe is it a consequence of me using the RC1 ?
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I think we need, as soon as 2025-03 is official (see https://eclipseide.org) to:
I'm already working in 2025-03 / JDK 23 w/o issues (other than the occasional error introduced by JDT compilation default rules changing). |
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🛑 STOP 🛑 I have uncovered an issue with the XText version shipped with 2025-03 RC1. See eclipse-xtext/xtext@2f2fe5d#commitcomment-153272813 In addition to this comment, I will also post an issue, to make sure it can be fixed before they roll out the projects... But so far, most of the editor is not really usable with this version of XText. |
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I've managed, with the help of the XText developers, to workaround this issue. So far so good ! |
Remove the storage of canvas
AlexisDrogoul
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Mar 15, 2025
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Compilation and execution work very well on macOS
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Nothing fancy update upgrading from Eclipse 2024-06 to early 2025-03. I also fixed some compilation errors (see commit for each issue) and some stuff for GHA and latest Tycho features.
Please try it and report if any issue.
The build is still made on JDK 21, but might upgrade it too to non-LTS 23 to fix a MacOS issue