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Updated languages on ideas page.

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commit 1baac9eb0721cf5a76eeff29d41624ab97a41fbc 1 parent 3492ac5
Ted Turocy tturocy authored
Showing with 3 additions and 6 deletions.
  1. +3 −6 doc/ideas.rst
9 doc/ideas.rst
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@@ -158,7 +158,6 @@ equilibria reachable in that way should be recorded and is a
(normally) fast way to find many equilibria when the game is
large.
-* **Languages:** Java
* **Prerequisites:**
Theoretical understanding of the Lemke-Howson
method or of the Simplex algorithm for Linear Programming.
@@ -233,7 +232,6 @@ called the "covering vector". That parameter can serve a
randomly selected starting point of the computation and
potentially reach many more equilibria.
-* **Languages:** Java
* **Prerequisites:** Theoretical understanding of the Lemke-Howson
method or of the Simplex algorithm for Linear Programming.
Literature exists that is accessible for students with at
@@ -250,7 +248,7 @@ the so-called index of an equilibrium component in a
bimatrix game. This component is the output to an existing
enumeration algorithm.
-* **Languages:** Java and C
+* **Languages:** C
* **Prerequisites:** Senior-level mathematics, interest in game theory
and some basic topology.
@@ -395,9 +393,8 @@ equilibria of a bimatrix game to game trees with imperfect
information using the so-called "sequence form". The method
is described in abstract form but not implemented.
-* **Languages:** Java
* **Prerequisites:** Background in game theory and basic linear
- algebra. Experience with Java programs of at least
+ algebra. Experience with programs of at least
medium complexity so that existing code can be expanded.
@@ -450,7 +447,7 @@ polytope. For a two-player game, the set of its payoffs is
a two-dimensional polygon. This is useful information to
draw as a first picture of which equilibrium payoffs can be expected.
-* **Languages:** Python, Java, or C/C++
+* **Languages:** Python or C/C++
* **Prerequisites:** Some knowledge of game theory and linear programming.
**Fuller details:**
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