@gameboy9 gameboy9 released this Sep 17, 2018 · 1 commit to master since this release

Assets 3

That's right, when you complete track 5's Excitebike, you now have the option to loop back to track 1. I also made numerous bug fixes (thanks to MeleeWizard for finding a couple of these), and made a couple of obstacles more relevant, especially with regards to faster bikes.

@gameboy9 gameboy9 released this Jun 3, 2018 · 3 commits to master since this release

Assets 3

Speed in KM/H and a scoring system has been implemented! There is a little more work I can do in the scoring, but this is pretty much how it will go for now.

@gameboy9 gameboy9 released this Mar 31, 2018 · 7 commits to master since this release

Assets 3

Here is what you can do with it:

  • Randomized obstacles
  • Randomized color palettes
  • Randomized bike speeds
  • Randomized laps
  • VS Excitebike rules. Meaning alternating solo and opponents, and alternating challenge/Excitebike modes.