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Commits on Nov 2, 2012
  1. fast sll c00ked parsing

    ebf
    ebf committed Nov 2, 2012
Commits on Sep 20, 2012
  1. Fixed an issue of lost dns_records (memleak and finally a cpu spinn);…

    gamelinux
    gamelinux committed Sep 20, 2012
    … Thanks to Henrik Ramberg for his great assistance nailing it!
Commits on Aug 15, 2012
  1. Added mysql_auto_reconnect

    gamelinux
    gamelinux committed Aug 15, 2012
  2. Fixed segfaul when packet payload is 1 byte

    gamelinux
    gamelinux committed Aug 15, 2012
Commits on Jul 7, 2012
  1. Performance tweeks:

    gamelinux committed Jul 7, 2012
    - Made the default flow bucket bigger (BUCKET_SIZE).
    - Hashing of connections set to the 5-tuplets again.
Commits on May 2, 2012
Commits on Mar 24, 2012
  1. Fixed merge conflicts

    gamelinux committed Mar 24, 2012
Commits on Mar 23, 2012
  1. Bumped version to 0.5.0

    gamelinux
    gamelinux committed Mar 23, 2012
  2. Cleaned up unused code

    gamelinux
    gamelinux committed Mar 23, 2012
  3. Bumped version to 0.3.4

    gamelinux
    gamelinux committed Mar 23, 2012
Commits on Mar 17, 2012
Commits on Mar 12, 2012
  1. tweaked dns counting between prints and reset to 0 after each print_p…

    gamelinux
    gamelinux committed Mar 12, 2012
    …asset.
  2. Added some metrix for DNS count to the roadmap

    gamelinux
    gamelinux committed Mar 12, 2012
Commits on Mar 10, 2012
  1. Updated doc to be more correct

    gamelinux
    gamelinux committed Mar 10, 2012
Commits on Feb 27, 2012
Commits on Feb 25, 2012
  1. Bumped version to 0.3.3

    gamelinux committed Feb 25, 2012
  2. Specified plid = TID

    gamelinux committed Feb 25, 2012
  3. hardened

    gamelinux committed Feb 25, 2012
Commits on Feb 23, 2012
  1. Client Query sanitizing

    gamelinux committed Feb 23, 2012
Commits on Feb 22, 2012
  1. Testing with TID check

    gamelinux
    gamelinux committed Feb 22, 2012
Commits on Feb 21, 2012
  1. Removed the hardcoded check for port 53 before parsing payload - shou…

    ebf
    ebf committed Feb 21, 2012
    …ld be handled by BPF
  2. Corrected -b help output - thanks to elhoim

    gamelinux
    gamelinux committed Feb 21, 2012
Commits on Feb 19, 2012
  1. Default BPF is now port 53

    gamelinux
    gamelinux committed Feb 19, 2012
Commits on Feb 18, 2012
  1. Bumped version to 0.3.2

    gamelinux
    gamelinux committed Feb 18, 2012
  2. * Enabled parsing of DNS over TCP

    gamelinux
    gamelinux committed Feb 18, 2012
    * Enabled IPv6 parsing
    * We now parse DNS over IPv4 and IPv6 and both UDP and TCP!