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A service that builds and maintains the map as rooms are added and removed
A service that checks if rooms are still working and moves them if not
Game On! Node.js + Angular + HTML Frontend Webserver
The root repository provides mechanics to set up a local environment for building and testing rooms.
Blog for Game On!
Game On! Swagger API Documentation
The mediator between the device (phone, browser, ... ) and rooms, items, and other backend services.
The JWT based Login system for Game On
Game On! Player service
Game On! Room service
Custom core image for websphere-liberty-based services
Walkthrough for creating a room in java for Game On!
A Rebuild of the Gameon Auth Service as a Spring Social application
Public Slack organizations made easy
Book describing Game On!
No application is an island. Learn how to deploy a polyglot microservice to kubernetes, and what happens next.
Game On! Front-end Load Balancer for Microservices
Kafka (and Zookeeper) in Docker
A sample room for the game written in Swift
A GameOn sample room written in Java that connects to IoT
Sample room written in Java with the Spring framework
Java One 2017 room
One bit of a text adventure written in Scala
A sample Game On! room used to demonstrate the Amalgam8 framework
A sample room written for an ESP8266 using the Arduino IDE, runs on a 'Witty' dev board.