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Open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
C++ Objective-C++ GLSL QMake CMake Batchfile Other
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Latest commit 6d73aea @seanpaultaylor seanpaultaylor Merge pull request #1794 from zakki/matrix-decompose-rotation
Fix problem that Matrix::decompose rotation contains scaling factor

README.md

GamePlay v3.0.0

GamePlay is an open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.

Supported Platforms

Roadmap for 'next' branch

License

Open-source under Apache 2.0 license.

Bug Reporting

Please log bugs under Issues on github.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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