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Converted RTF files to DOC in order to reduce file sizes.

Fixed Audio3DTest so that the sounds loop again.
Updated linux setup instructions in development-guide.
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1 parent 2a2becb commit 3a2d23b2567d750891567c6fe9fcd496b58b51be @dgough dgough committed
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BIN gameplay-docs/development-guide.doc
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3,670 gameplay-docs/development-guide.html
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180,063 gameplay-docs/development-guide.rtf
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7 gameplay-docs/development-guide_files/header.html
@@ -10,9 +10,6 @@
<meta name=Generator content="Microsoft Word 12">
<meta name=Originator content="Microsoft Word 12">
<link id=Main-File rel=Main-File href="../development-guide.html">
-<!--[if gte mso 9]><xml>
- <o:shapedefaults v:ext="edit" spidmax="3074"/>
-</xml><![endif]-->
</head>
<body lang=EN-US link=blue vlink=blue>
@@ -69,8 +66,8 @@
style='mso-element:field-begin'></span><span
style='mso-spacerun:yes'> </span>PAGE<span style='mso-spacerun:yes'>  
</span>\* MERGEFORMAT <span style='mso-element:field-separator'></span><![endif]--><span
-style='mso-no-proof:yes'>2</span><!--[if supportFields]><span style='mso-element:
-field-end'></span><![endif]--></p>
+style='mso-no-proof:yes'>87</span><!--[if supportFields]><span
+style='mso-element:field-end'></span><![endif]--></p>
<p class=MsoNormal style='tab-stops:center 3.25in right 6.5in'><o:p>&nbsp;</o:p></p>
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2 gameplay-docs/development-guide_files/props0002.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<ds:datastoreItem ds:itemID="{CB25AC4B-34F7-4B5F-8FF3-E1C16420F44F}" xmlns:ds="http://schemas.openxmlformats.org/officeDocument/2006/customXml"><ds:schemaRefs><ds:schemaRef ds:uri="http://schemas.openxmlformats.org/officeDocument/2006/bibliography"/></ds:schemaRefs></ds:datastoreItem>
+<ds:datastoreItem ds:itemID="{4F89F93A-19E1-470C-85BD-31F7A0416134}" xmlns:ds="http://schemas.openxmlformats.org/officeDocument/2006/customXml"><ds:schemaRefs><ds:schemaRef ds:uri="http://schemas.openxmlformats.org/officeDocument/2006/bibliography"/></ds:schemaRefs></ds:datastoreItem>
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9,783 gameplay-docs/file-formats.rtf
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BIN gameplay-docs/sample01-longboard.doc
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20,470 gameplay-docs/sample01-longboard.rtf
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46,107 gameplay-docs/sample02-spaceship.rtf
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116,136 gameplay-docs/sample03-character.rtf
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1 gameplay-tests/src/Audio3DTest.cpp
@@ -266,6 +266,7 @@ void Audio3DTest::addSound(const std::string& file)
{
AudioSource* audioSource = AudioSource::create(path.c_str());
assert(audioSource);
+ audioSource->setLooped(true);
node = _cubeNode->clone();
node->setId(file.c_str());

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