A sister crate to Palkia, adding Caves of Qud-like data-driven blueprints.
A lot of things in this library have a Ctx
generic. This is for ... well,
whatever you want!
For example, you might want to be able to spawn enemies with varying (random)
hit points. So the Ctx
type might have a RNG in it, for example... go wild.
The "documentation" for this crate is mostly the examples directory. Go check that out I guess.