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Fix texture for TextBox_Disabled.

The Y position of the texture for TextBox_Disabled is 1 pixel off causing disabled textboxes to display incorrectly.
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1 parent ee1dd98 commit 856135c8ddd9366dca63ac1fa8e35cc8d300fc9b @zazibar zazibar committed Oct 26, 2013
Showing with 1 addition and 1 deletion.
  1. +1 −1 garrysmod/lua/skins/default.lua
@@ -113,7 +113,7 @@ SKIN.tex.TreeMinus = GWEN.CreateTextureNormal( 464, 96, 15, 15 )
--SKIN.tex.Menu_Strip = GWEN.CreateTextureBorder( 0, 128, 127, 21, 1, 1, 1, 1 )
SKIN.tex.TextBox = GWEN.CreateTextureBorder( 0, 150, 127, 21, 4, 4, 4, 4 )
SKIN.tex.TextBox_Focus = GWEN.CreateTextureBorder( 0, 172, 127, 21, 4, 4, 4, 4 )
-SKIN.tex.TextBox_Disabled = GWEN.CreateTextureBorder( 0, 193, 127, 21, 4, 4, 4, 4 )
+SKIN.tex.TextBox_Disabled = GWEN.CreateTextureBorder( 0, 194, 127, 21, 4, 4, 4, 4 )
SKIN.tex.MenuBG_Column = GWEN.CreateTextureBorder( 128, 128, 127, 63, 24, 8, 8, 8 )
SKIN.tex.MenuBG = GWEN.CreateTextureBorder( 128, 192, 127, 63, 8, 8, 8, 8 )
SKIN.tex.MenuBG_Hover = GWEN.CreateTextureBorder( 128, 256, 127, 31, 8, 8, 8, 8 )

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