Also added ammo crate and dynamic resupply; for fooling around with and resupply based on needs
Added large ammo ents
"Rocket Propelled Grenade Rocket"
@zerfgog I thought that sounded wrong as well, however, that's what they actually call them in the U.S. military -- RPG rockets.
Yeah, everyone calls an rpg launcher an rpg just because it's shorter. so an rpg launcher rocket is an rpg rocket.
+ADD_ITEM( "Ammo Crate", "item_ammo_crate" )
+-- Dynamic materials; gives player what he needs most (health, shotgun ammo, suit energy, etc)
+ADD_ITEM( "Dynamic Supplies", "item_dynamic_resupply" )
I don't think these two should be there, especially the ammo crate.
Removed ammo crate and dynamic supplies ents
Once again, you changed the indentation with 1 tab = 8 spaces, while the rest of the code uses 1 tab = 4 spaces.
Regarding the name "RPG" i heard its actually a russian word they took the abbreviation from and then invented a name that fits that.
In Russian it's called Grenade Launcher RPG-7 and the rockets are actually called Grenades for some reason ( Source: Russian Wikipedia ), the actual Russian abbreviation for RPG in English is Handheld Anti-Tank Grenade Launcher ( in Russian that is Ручной Противотанковый Гранатомёт )
Grenade Launcher RPG-7
Handheld Anti-Tank Grenade Launcher
Ручной Противотанковый Гранатомёт
The more you know.
Fixed game_hl2 spacing
Should be merged.
Perhaps spaces should be used for alignment here instead of tabs; as you can see in the GitHub editor (scroll up), some (most?) editors fail when tabs are used for alignment.
Really, they shouldn't be aligned. It's kind of a dumb style imo; but if they are, tabs is the standard in most of the codebases as well as Source's codebase
8 space tabs? What kind of terrible person are you code_bs?