Corpses in TTT now look like the dead player #1143

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merged 1 commit into from Mar 12, 2016

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@willox
Collaborator
willox commented Mar 11, 2016

These changes make corpses copy the colors and decals that were applied to the player that died @svdm. That means green players make green corpses and bloody players make bloody corpses.

It'll only work on the dev branch.

@willox willox added the TTT label Mar 11, 2016
@Kefta
Contributor
Kefta commented Mar 11, 2016

๐Ÿ‘ Finally! Thanks for this change

@svdm svdm merged commit 451b4ff into garrynewman:master Mar 12, 2016
@Cykhet
Cykhet commented Mar 13, 2016

Getting the following on player death with the inception of this recent change:

Error in hook OnEntityCreated: gamemodes/terrortown/gamemode/cl_init.lua:388: attempt to call method 'SnatchModelInstance' (a nil value)
stack traceback:
gamemodes/terrortown/gamemode/cl_init.lua:388: in function <gamemodes/terrortown/gamemode/cl_init.lua:380>
[C]: in function 'โ€Œโชโญโ€‹โฏ'

[ERROR]

  1. unknown - [C]:-1
@bmwalters
Contributor

@Cykhet

It'll only work on the dev branch.

@Cykhet
Cykhet commented Mar 13, 2016

@zerfgog

Thanks, I missed that in willox's original post, my fault.

@deinemudda32

THANK YOU!!!!

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