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Ground-up rewrite of the Javascript Spectrum emulator
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JSSpeccy: A ZX Spectrum emulator in pure JavaScript

Foreword to version 2.x
When I started this project in 2009, writing an emulator in JavaScript was a
silly idea. Now, thanks to advances in JavaScript engines, and new APIs
emerging from HTML5 and WebGL, it has become a significantly less silly idea,
which means that the time is right for a more serious attempt at the job.

What's new?
Everything, basically... it's a ground-up rewrite. In particular:

* Z80 core uses typed arrays[0] where appropriate, for a healthy performance
  boost (and significantly less faffing around with '& 0xff' everywhere to get
  around the lack of strong typing in JavaScript)
* More JavaScript-ish architecture - the Z80 instruction set is built up
  through copious use of closures, rather than borrowing Fuse's Perl generator
  script wholesale. (It's still heavily based on Fuse's Z80 core though.)
* 128K support!
* 99% accurate display emulation, for multicolour effects and the like
* TZX file support (only via tape traps; custom loaders won't work)
* Integration with the World Of Spectrum API, for instant loading of thousands
  of software titles


Perl, CoffeeScript[1] and Closure Compiler[2] are required. To build:


This will place all web-distributable files into the 'dist' folder.


Browser support
Tested successfully on Chrome 32, Firefox 26 and Safari 7.0.1. Support for typed arrays and
the PixelData API are absolutely required, and it'll almost certainly stay that

Matt Westcott
<> - - @gasmanic
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