Danmaku (Bullet Curtain) engine in Flash
ActionScript
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README.md

Battle Platform Danmaku

Battle Platform Danmaku is a Bullet Curtain style game engine for ActionScript.

Requires an .FLA to build. The FLA should contain a stage, and symbol implementations of all the enemy and bullet classes.

This game is the game developed to use gavD's Danmake engine https://github.com/gavD/danmaku-engine

Written in ActionScript 3

Checking it out

There are a few submodules, so you might want to do something like:

git clone git@github.com:gavD/Battle-Platform-Danmaku.git git submodule init git submodule update

Structure

src/uk/co/gavd/danmakuengine is a submodule that is the engine. This is open sourced and I'm cool with you using it so long as you open source your project also. It has the main documentation for creating games using the danmaku engine (or it will have! I've only just started writing the docs and we're only just starting putting assets into the first game!).