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- zone selection menu is more "menu" like now, current item gets high…
…lighted - copied achievment detection code from Event.Addon.Load.End to Event.Achievment.Update. This way, red/green colors of mobs get updated when you kill them. Also, sometimes achievement info wasn't loaded when the addon started, meaning you had to do a /reloadui to get the red/green functionality. Now, when you start for the first time, we get wrong info in init, but Rift sends an Event.Achievement.Update later so the info gets fixed. After a /reloadui the information is correct from the beginning.
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