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Raspberry Pi Compute Module 4 #8

@geerlingguy

Description

@geerlingguy

DSC_8435

Basic information

Linux/system information

# output of `neofetch`
       _,met$$$$$gg.          pi@cm4 
    ,g$$$$$$$$$$$$$$$P.       ------ 
  ,g$$P"     """Y$$.".        OS: Debian GNU/Linux 12 (bookworm) aarch64 
 ,$$P'              `$$$.     Host: Raspberry Pi Compute Module 4 Rev 1.0 
',$$P       ,ggs.     `$$b:   Kernel: 6.6.28+rpt-rpi-v8 
`d$$'     ,$P"'   .    $$$    Uptime: 36 mins 
 $$P      d$'     ,    $$P    Packages: 1553 (dpkg) 
 $$:      $$.   -    ,d$$'    Shell: bash 5.2.15 
 $$;      Y$b._   _,d$P'      Resolution: 1920x1080 
 Y$$.    `.`"Y$$$$P"'         Terminal: /dev/pts/0 
 `$$b      "-.__              CPU: (4) @ 1.500GHz 
  `Y$$                        Memory: 377MiB / 7810MiB 
   `Y$$.
     `$$b.                                            
       `Y$$b.                                         
          `"Y$b._
              `"""

# output of `uname -a`
Linux cm4 6.6.28+rpt-rpi-v8 #1 SMP PREEMPT Debian 1:6.6.28-1+rpt1 (2024-04-22) aarch64 GNU/Linux

Benchmark results

CPU

Power

  • Idle power draw (at wall): 2.5 W
  • Maximum simulated power draw (stress-ng --matrix 0): 4.6 W
  • During Geekbench multicore benchmark: 4.9 W
  • During top500 HPL benchmark: 5.2 W

Disk

Samsung 512GB Pro Plus microSD card

Benchmark Result
iozone 4K random read 16.03 MB/s
iozone 4K random write 5.54 MB/s
iozone 1M random read 41.51 MB/s
iozone 1M random write 30.47 MB/s
iozone 1M sequential read 41.46 MB/s
iozone 1M sequential write 30.74 MB/s

Network

iperf3 results:

  • iperf3 -c $SERVER_IP: 938 Mbps
  • iperf3 -c $SERVER_IP --reverse: 942 Mbps
  • iperf3 -c $SERVER_IP --bidir: 940 Mbps up, 16.5 Mbps down

(Be sure to test all interfaces, noting any that are non-functional.)

GPU

glmark2-es2 results:

=======================================================
    glmark2 2023.01
=======================================================
    OpenGL Information
    GL_VENDOR:      Broadcom
    GL_RENDERER:    V3D 4.2
    GL_VERSION:     OpenGL ES 3.1 Mesa 23.2.1-1~bpo12+rpt3
    Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
    Surface Size:   800x600 windowed
=======================================================
[build] use-vbo=false: FPS: 999 FrameTime: 1.001 ms
[build] use-vbo=true: FPS: 1519 FrameTime: 0.659 ms
[texture] texture-filter=nearest: FPS: 1238 FrameTime: 0.808 ms
[texture] texture-filter=linear: FPS: 1224 FrameTime: 0.817 ms
[texture] texture-filter=mipmap: FPS: 1206 FrameTime: 0.829 ms
[shading] shading=gouraud: FPS: 1178 FrameTime: 0.849 ms
[shading] shading=blinn-phong-inf: FPS: 925 FrameTime: 1.082 ms
[shading] shading=phong: FPS: 724 FrameTime: 1.383 ms
[shading] shading=cel: FPS: 688 FrameTime: 1.455 ms
[bump] bump-render=high-poly: FPS: 590 FrameTime: 1.695 ms
[bump] bump-render=normals: FPS: 1242 FrameTime: 0.805 ms
[bump] bump-render=height: FPS: 1150 FrameTime: 0.870 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 437 FrameTime: 2.292 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 217 FrameTime: 4.619 ms
[pulsar] light=false:quads=5:texture=false: FPS: 1331 FrameTime: 0.751 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 114 FrameTime: 8.785 ms
[desktop] effect=shadow:windows=4: FPS: 434 FrameTime: 2.304 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 178 FrameTime: 5.646 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 180 FrameTime: 5.561 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 226 FrameTime: 4.426 ms
[ideas] speed=duration: FPS: 837 FrameTime: 1.195 ms
[jellyfish] <default>: FPS: 414 FrameTime: 2.420 ms
[terrain] <default>: FPS: 26 FrameTime: 39.617 ms
[shadow] <default>: FPS: 108 FrameTime: 9.317 ms
[refract] <default>: FPS: 35 FrameTime: 28.797 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 1401 FrameTime: 0.714 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 723 FrameTime: 1.384 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 1326 FrameTime: 0.755 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 1027 FrameTime: 0.974 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 627 FrameTime: 1.595 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 979 FrameTime: 1.022 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 980 FrameTime: 1.021 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 602 FrameTime: 1.663 ms
=======================================================
                                  glmark2 Score: 753 
=======================================================

TODO: See this issue for discussion about a full suite of standardized GPU benchmarks.

Memory

tinymembench results:

Click to expand memory benchmark result
tinymembench v0.4.10 (simple benchmark for memory throughput and latency)

==========================================================================
== Memory bandwidth tests                                               ==
==                                                                      ==
== Note 1: 1MB = 1000000 bytes                                          ==
== Note 2: Results for 'copy' tests show how many bytes can be          ==
==         copied per second (adding together read and writen           ==
==         bytes would have provided twice higher numbers)              ==
== Note 3: 2-pass copy means that we are using a small temporary buffer ==
==         to first fetch data into it, and only then write it to the   ==
==         destination (source -> L1 cache, L1 cache -> destination)    ==
== Note 4: If sample standard deviation exceeds 0.1%, it is shown in    ==
==         brackets                                                     ==
==========================================================================

 C copy backwards                                     :   2901.5 MB/s (1.2%)
 C copy backwards (32 byte blocks)                    :   2900.6 MB/s
 C copy backwards (64 byte blocks)                    :   2894.8 MB/s
 C copy                                               :   2509.5 MB/s (0.4%)
 C copy prefetched (32 bytes step)                    :   2887.2 MB/s
 C copy prefetched (64 bytes step)                    :   2883.8 MB/s (0.6%)
 C 2-pass copy                                        :   1515.9 MB/s (0.2%)
 C 2-pass copy prefetched (32 bytes step)             :   2346.4 MB/s (0.3%)
 C 2-pass copy prefetched (64 bytes step)             :   2376.9 MB/s (0.3%)
 C fill                                               :   3227.5 MB/s (1.2%)
 C fill (shuffle within 16 byte blocks)               :   3225.9 MB/s (1.2%)
 C fill (shuffle within 32 byte blocks)               :   3203.1 MB/s (0.8%)
 C fill (shuffle within 64 byte blocks)               :   3152.5 MB/s (0.4%)
 NEON 64x2 COPY                                       :   2855.8 MB/s (0.6%)
 NEON 64x2x4 COPY                                     :   2854.5 MB/s
 NEON 64x1x4_x2 COPY                                  :   2853.7 MB/s
 NEON 64x2 COPY prefetch x2                           :   2838.9 MB/s
 NEON 64x2x4 COPY prefetch x1                         :   2843.2 MB/s
 NEON 64x2 COPY prefetch x1                           :   2842.5 MB/s
 NEON 64x2x4 COPY prefetch x1                         :   2844.5 MB/s
 ---
 standard memcpy                                      :   2831.0 MB/s
 standard memset                                      :   3200.7 MB/s (0.8%)
 ---
 NEON LDP/STP copy                                    :   2855.2 MB/s
 NEON LDP/STP copy pldl2strm (32 bytes step)          :   2839.4 MB/s
 NEON LDP/STP copy pldl2strm (64 bytes step)          :   2842.4 MB/s
 NEON LDP/STP copy pldl1keep (32 bytes step)          :   2840.1 MB/s
 NEON LDP/STP copy pldl1keep (64 bytes step)          :   2837.3 MB/s
 NEON LD1/ST1 copy                                    :   2855.0 MB/s
 NEON STP fill                                        :   3215.7 MB/s (0.8%)
 NEON STNP fill                                       :   2373.0 MB/s (2.8%)
 ARM LDP/STP copy                                     :   2856.0 MB/s
 ARM STP fill                                         :   3224.5 MB/s (0.9%)
 ARM STNP fill                                        :   2432.6 MB/s (2.4%)

==========================================================================
== Framebuffer read tests.                                              ==
==                                                                      ==
== Many ARM devices use a part of the system memory as the framebuffer, ==
== typically mapped as uncached but with write-combining enabled.       ==
== Writes to such framebuffers are quite fast, but reads are much       ==
== slower and very sensitive to the alignment and the selection of      ==
== CPU instructions which are used for accessing memory.                ==
==                                                                      ==
== Many x86 systems allocate the framebuffer in the GPU memory,         ==
== accessible for the CPU via a relatively slow PCI-E bus. Moreover,    ==
== PCI-E is asymmetric and handles reads a lot worse than writes.       ==
==                                                                      ==
== If uncached framebuffer reads are reasonably fast (at least 100 MB/s ==
== or preferably >300 MB/s), then using the shadow framebuffer layer    ==
== is not necessary in Xorg DDX drivers, resulting in a nice overall    ==
== performance improvement. For example, the xf86-video-fbturbo DDX     ==
== uses this trick.                                                     ==
==========================================================================

 NEON LDP/STP copy (from framebuffer)                 :    763.2 MB/s (0.6%)
 NEON LDP/STP 2-pass copy (from framebuffer)          :    680.4 MB/s
 NEON LD1/ST1 copy (from framebuffer)                 :    836.6 MB/s
 NEON LD1/ST1 2-pass copy (from framebuffer)          :    699.4 MB/s
 ARM LDP/STP copy (from framebuffer)                  :    578.4 MB/s (0.2%)
 ARM LDP/STP 2-pass copy (from framebuffer)           :    549.3 MB/s (0.8%)

==========================================================================
== Memory latency test                                                  ==
==                                                                      ==
== Average time is measured for random memory accesses in the buffers   ==
== of different sizes. The larger is the buffer, the more significant   ==
== are relative contributions of TLB, L1/L2 cache misses and SDRAM      ==
== accesses. For extremely large buffer sizes we are expecting to see   ==
== page table walk with several requests to SDRAM for almost every      ==
== memory access (though 64MiB is not nearly large enough to experience ==
== this effect to its fullest).                                         ==
==                                                                      ==
== Note 1: All the numbers are representing extra time, which needs to  ==
==         be added to L1 cache latency. The cycle timings for L1 cache ==
==         latency can be usually found in the processor documentation. ==
== Note 2: Dual random read means that we are simultaneously performing ==
==         two independent memory accesses at a time. In the case if    ==
==         the memory subsystem can't handle multiple outstanding       ==
==         requests, dual random read has the same timings as two       ==
==         single reads performed one after another.                    ==
==========================================================================

block size : single random read / dual random read
      1024 :    0.0 ns          /     0.0 ns 
      2048 :    0.0 ns          /     0.0 ns 
      4096 :    0.0 ns          /     0.0 ns 
      8192 :    0.0 ns          /     0.0 ns 
     16384 :    0.0 ns          /     0.0 ns 
     32768 :    0.0 ns          /     0.0 ns 
     65536 :    5.7 ns          /     8.9 ns 
    131072 :    8.6 ns          /    11.9 ns 
    262144 :   12.3 ns          /    15.8 ns 
    524288 :   14.2 ns          /    18.1 ns 
   1048576 :   25.7 ns          /    38.4 ns 
   2097152 :   80.2 ns          /   115.9 ns 
   4194304 :  107.4 ns          /   139.2 ns 
   8388608 :  128.2 ns          /   160.1 ns 
  16777216 :  138.6 ns          /   169.8 ns 
  33554432 :  144.0 ns          /   175.1 ns 
  67108864 :  155.0 ns          /   193.6 ns 

sbc-bench results

Before at 36.5°C:

    cpu0 (Cortex-A72): OPP: 1500, ThreadX: 1500, Measured: 1498 

After at 55.0°C:

    cpu0 (Cortex-A72): OPP: 1500, ThreadX: 1500, Measured: 1498 

### Performance baseline

  * memcpy: 2583.9 MB/s, memchr: 4872.6 MB/s, memset: 3117.5 MB/s
  * 16M latency: 153.5 157.7 157.6 157.9 157.4 159.2 164.1 200.5 
  * 128M latency: 175.3 173.7 172.0 172.4 174.6 181.9 186.9 210.3 
  * 7-zip MIPS (3 consecutive runs): 5051, 5078, 5095 (5070 avg), single-threaded: 1517
  * `aes-256-cbc      27610.00k    29333.76k    29992.53k    30169.77k    30217.56k    30212.10k`
  * `aes-256-cbc      27635.33k    29337.28k    30000.64k    30168.75k    30203.90k    30212.10k`

Phoronix Test Suite

Results from pi-general-benchmark.sh:

  • pts/encode-mp3: 29.619 sec
  • pts/x264 4K: 1.53 fps
  • pts/x264 1080p: 6.64 fps
  • pts/phpbench: 166730
  • pts/build-linux-kernel (defconfig): 7291.734 sec

Other benchmarks

  • Boot time (Pi OS 64-bit Desktop): 26.09s to SSH login

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