Formerly known as l10nInjection, the BabelFx Framework provides multi-language (l10n) Injection for Flex and Flash applications.
Combining IoC concepts with the power of MXML, this library provides a powerful, easy framework for run-time injection of localized resources (strings, bitmaps, skins, etc.) into Flex GUI views and non-DisplayObject models and business classes. This solution can be used with ANY framework within Flex 3 or Flex 4 and has been tested with sample applications using Swiz, Cairngorm, Mate, or no application framework at all.
Simple rebuild or include the BabelFx.swc in your custom project, create a custom LocalizationMap, add an instance of that LocalizationMap to your application and your immediately have multi-language support. Using a single LocalizationMap instance, developers can centralize all mappings of localized resources to specific destinations and usages. Whenever the locale changes, resources are re-injected into specified destinations. In fact the l10n injection can occur upon locale changes, model changes, view state changes, or GUI instantiations... full power for all your needs.
The BabelFx solution can be used:
- Within custom Flex 3 or Flex 4 solutions
- Within AIR deployments or Web-only solutions.
- Within modules or applications.
Version 2.0 - Repackaging and code cleanup
- Changed namespace from to "library://ns.babelfx.org/l10n/flex/ " "http://l10n.babelfx.org/"
- Modified package structures from "com.mindspace.l10n." to org.babelfx.
- Changed classnames
- SmartResourceInjector.as -> ResourceInjector.as
- ResourceProxy.as -> ResourceSetter.as
- PropertyProxy.as -> PropertySetter.as
This GIT repository contains the both:
- the source code for the BabelFX.swc flex library, and
- the FlashBuilder 4 Flex library project settings
Library Build Tips
Namespace URL: http://l10n.babelfx.org/ Manifest file: manifest.xml
Code is released under a BSD License: http://www.opensource.org/licenses/bsd-license.php
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