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fix dragon attack animation

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commit 32b546b61333c903cb0e0bf0c5bb4490737ba7f0 1 parent 39f65dd
@fizzet fizzet authored
Showing with 1 addition and 1 deletion.
  1. +1 −1  gemrb/core/CharAnimations.cpp
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2  gemrb/core/CharAnimations.cpp
@@ -288,7 +288,7 @@ void CharAnimations::LockPalette(const ieDword *gradients)
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
static const char StancePrefix[] = {'3','2','5','5','4','4','2','2','5','4','1','3','3','3','4','1','4','4','4'};
-static const char CyclePrefix[] = {'0','0','1','1','1','1','0','0','1','1','0','1','1','1','1','1','1','1','1'};
+static const char CyclePrefix[] = {'0','0','1','1','1','1','0','0','1','1','0','0','0','0','1','1','1','1','1'};
static const unsigned int CycleOffset[] = { 0, 0, 0, 0, 0, 9, 0, 0, 0, 18, 0, 0, 9, 18, 0, 0, 0, 0, 0 };
#define NINE_FRAMES_PALETTE(stance) ((PaletteType) (StancePrefix[stance] - '1'))
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