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# Config file for Festival
# Festival options
Options:
# select a language: English = en, Dutch = nl, translate please !
language: en
# Area Messages Display position (msg/title/tip/pop)
Msgtype: msg
# Area Floatingtext title display (off/op/on)
Areadisplay: op
# Area Messages persist display to ops (off/op/on)
Msgdisplay: off
# Auto whitelist area creator (on/off)
AutoWhitelist: on
# Flag settings for unprotected areas
# Flag rule: a flag protects the area and the players in it
# These are the default flags, default flags for new worlds and defaults for individual worlds:
Default:
# Keep players from getting hurt? (true = Player god mode)
God: false
# Keep players from getting hurt by other players? (true = NoPVP)
PVP: false
# Keep players from flying? (true = NoFlight)
Flight: false
# Keep players from editing the world? (true = NoEdit)
Edit: true
# Keep players from touching blocks and activating things like chests? (true = NoTouching)
Touch: false
# Prevent Animal Entities from spawning? (true = NoAnimals)
Animals: false
# Prevent Mob Entities from spawning? (true = NoMobs)
Mobs: false
# Keep players from having effects like speed or night vision? (true = NoEffects)
Effects: false
# Keep players from seeing enter/leave/description messages? (true = NoMessages)
Msg: false
# Prevent players from enter/leaving the area? (barrier) (true = NoPassage)
Passage: false
# Keep players from dropping items in the area? (true = NoDropping)
Drop: false
# No tnt explosions allowed in the area? (true = NoTNT)
TNT: false
# No Fire allowed in the area? (true = NoFire)
Fire: false
# No entity explosions allowed in the area? (true = NoExplosions)
Explode: false
# No shooting allowed in the area? (true = NoShooting)
Shoot: false
# Keep players from hunger(exhaust) in the area? (true = NoExhaust)
Hunger: false
# Keep players from executing area event commands without specific perms (true = No Op Permissons)
Perms: false
# Keep players from taking fall damage (true = NoFallDamage)
FallDamage: true
# Keep area event commands from executing for non-ops (command test mode)
CMDmode: false
# Settings for unprotected areas in individual worlds:
Worlds:
# New worlds (ie. automatic generated)
DEFAULT:
# Keep players from getting hurt? (true = Player god mode)
God: false
# Keep players from getting hurt by other players? (true = NoPVP)
PVP: false
# Keep players from flying? (true = NoFlight)
Flight: false
# Keep players from editing the world? (true = NoEdit)
Edit: true
# Keep players from touching blocks and activating things like chests? (true = NoTouching)
Touch: false
# Prevent Animal Entities from spawning? (true = NoAnimals)
Animals: false
# Prevent Mob Entities from spawning? (true = NoMobs)
Mobs: false
# Keep players from having effects like speed or night vision? (true = NoEffects)
Effects: false
# Keep players from seeing enter/leave/description messages? (true = NoMessages)
Msg: false
# Prevent players from enter/leaving the area? (barrier) (true = NoPassage)
Passage: false
# Keep players from dropping items in the area? (true = NoDropping)
Drop: false
# No tnt explosions allowed in the area? (true = NoTNT)
TNT: false
# No Fire allowed in the area? (true = NoFire)
Fire: false
# No entity explosions allowed in the area? (true = NoExplosions)
Explode: false
# No shooting allowed in the area? (true = NoShooting)
Shoot: false
# Keep players from hunger(exhaust) in the area? (true = NoExhaust)
Hunger: false
# Keep players from executing area event commands without specific perms (true = No Op Permissons)
Perms: false
# Keep players from taking fall damage (true = NoFallDamage)
FallDamage: true
# Keep area event commands from executing for non-ops (command test mode)
CMDmode: false
# Example specific level default flags (copy and replace 'world' with your levelname)
world:
# Keep players from getting hurt? (true = Player god mode)
God: false
# Keep players from getting hurt by other players? (true = NoPVP)
PVP: false
# Keep players from flying? (true = NoFlight)
Flight: false
# Keep players from editing the world? (true = NoEdit)
Edit: true
# Keep players from touching blocks and activating things like chests? (true = NoTouching)
Touch: false
# Prevent Animal Entities from spawning? (true = NoAnimals)
Animals: false
# Prevent Mob Entities from spawning? (true = NoMobs)
Mobs: false
# Keep players from having effects like speed or night vision? (true = NoEffects)
Effects: false
# Keep players from seeing enter/leave/description messages? (true = NoMessages)
Msg: false
# Prevent players from enter/leaving the area? (barrier) (true = NoPassage)
Passage: false
# Keep players from dropping items in the area? (true = NoDropping)
Drop: false
# No tnt explosions allowed in the area? (true = NoTNT)
TNT: false
# No Fire allowed in the area? (true = NoFire)
Fire: false
# No entity explosions allowed in the area? (true = NoExplosions)
Explode: false
# No shooting allowed in the area? (true = NoShooting)
Shoot: false
# Keep players from hunger(exhaust) in the area? (true = NoExhaust)
Hunger: false
# Keep players from executing area event commands without specific perms (true = No Op Permissons)
Perms: false
# Keep players from taking fall damage (true = NoFallDamage)
FallDamage: true
# Keep area event commands from executing for non-ops (command test mode)
CMDmode: false