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Commits on Jan 2, 2011
  1. mini-roadmap.

    Your Name committed Jan 2, 2011
  2. removed half-hearted 'security' measure. better to have real security

    than worthless workarounds.
    Your Name committed Jan 2, 2011
  3. helpful readme.

    Your Name committed Jan 2, 2011
  4. renamed to unix standard.

    Your Name committed Jan 2, 2011
  5. True randomness using system entropy.

    Your Name committed Jan 2, 2011
Commits on Jan 1, 2011
  1. updated with lots of changes and bug fixes.

    Your Name committed Jan 1, 2011
  2. BUGFIX: award darkbets to someone.

    Your Name committed Jan 1, 2011
  3. less cryptic message when missing argument for commands that need it.

    JSON API strictly refers to 'player' now instead of mixing terms
    'nickname' and 'player'
    Your Name committed Jan 1, 2011
  4. BUGFIX: IllegalRaise crashing game.

    Your Name committed Jan 1, 2011
  5. removed completed items.

    Your Name committed Jan 1, 2011
  6. BUGFIX: vicious bug where FatalFred hand of posting SB from POST_SB_BB

    prevented POST_SB_BB-player from going allin.
    As seen: http://www.youtube.com/watch?v=FqwvVPfarP4
    Your Name committed Jan 1, 2011
  7. BUGFIX: postsbbb only displaying postsb message.

    Your Name committed Jan 1, 2011
  8. ... removed rest of old debug code.

    Your Name committed Jan 1, 2011
  9. removed obselete debug code.

    Your Name committed Jan 1, 2011
  10. BUGFIX: Upgrade former PAID_BB to PAID_SB_BB when new player sits in …

    …the small
    
    blind.
    Your Name committed Jan 1, 2011
Commits on Dec 31, 2010
  1. random names for my lazy comfort. i assume it works but my system is

    upgrading atm and everything's broken...
    Your Name committed Dec 31, 2010
  2. removed completed items.

    Your Name committed Dec 31, 2010
  3. Action: action_to_repr & repr_to_action... vim makes me feel like a

    wizard :)
    Your Name committed Dec 31, 2010
  4. style changes for consistency & logic. see below:

    - consistent style throughout
    - consistent naming of various objects (nickname -> str, player ->
      object, seatid -> int, seats -> list, bettor -> subobj of player)
    - usage of uppercase names for states as per PSEP coding style.
    - json space seperation for end readability. 'invalidseat' -> 'invalid seat'
    Your Name committed Dec 31, 2010
  5. leave table & human readable messages (added spaces)

    Your Name committed Dec 31, 2010
Commits on Dec 30, 2010
  1. partial migration to new style cases.

    Your Name committed Dec 30, 2010
  2. Revert "Revert "converted cases to new style.""

    This reverts commit f72358a.
    Your Name committed Dec 30, 2010
  3. Revert "converted cases to new style."

    This reverts commit 2f6663a.
    Your Name committed Dec 30, 2010
  4. converted cases to new style.

    Your Name committed Dec 30, 2010
  5. self.reply(json.dumps(...)) -> self.send_json(...) & removed

    self.reply(...)
    Your Name committed Dec 30, 2010
  6. send sit-out update BEFORE actually do sit out so that game stop message

    happens after also.
    Your Name committed Dec 30, 2010
  7. message for when the game stops.

    Your Name committed Dec 30, 2010
  8. invalidaction error when entering invalid action.

    Your Name committed Dec 30, 2010
  9. 'status' now merged with 'update'

    Your Name committed Dec 30, 2010
Commits on Dec 28, 2010
  1. added new targets.

    Your Name committed Dec 28, 2010
Commits on Dec 27, 2010
  1. new update jsons for non-transient actions.

    Your Name committed Dec 27, 2010
  2. standard-conforming error messages sending jsons.

    also accept uppercase in commands by converting to lowercase.
    Your Name committed Dec 27, 2010