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Lua-readosm - Read OpenStreetMaps XML and PBF files

1. What?

Lua-readosm is a binding to readosm for reading OpenStreetMap (OSM) data in XML and PBF formats.

As such it tries to follow the readosm API fairly closely, except that instead of the user supplying three callbacks to parse as in the C API, one for each data type, only one callback needs to be supplied, which is passed an argument indicating the type of the data read.

At the moment, I'm afraid there's only a LuaJIT FFI-style binding implemented, if it turns out there's any interest in this, I'll try to find some time to put together a "classic" binding.

2. How?

local readosm = require("readosm")
local f ="map.pbf")
f:parse(function(type, object)
    for k, v in pairs(object.tags) do print(k, v) end

The field names in the data object are the same as for readosm's C API, however, the fields have been converted to appropriate Lua types.

In the case of the FFI binding (ie, the only one) the objects passed are cdata structs with metatables. The raw fields for, for example, the tags are available with an underscore prefixed to the name (that is, object._tags is a readosm_tag * and object.tags in a Lua table).

The Lua tables derived from the underlying FFI data are only created on demand, so doing nothing while parsing an entire file creates no garbage.

You can ask readosm to only read certain types of elements with a second argument to open. For example"map.pbf", "ways") will read only ways, and ways,relations will read only ways and relations. Only reading the parts of the file you need can make things much faster.

3. Differences from readosm

readosm uses READOSM_UNDEFINED (-1234567890) when the uid field is undefined. lua-readosm returns -1, which matches what is in the PBF file (if you're reading PBF). I'm not sure that deviating here is a good idea, so if you care about uids (I don't for what I do), it would probably be best to check for uid < 0.

lua-readosm returns a string for the member_type field of a relation, rather than READOSM_MEMBER_{NODE,WAY,RELATION}. It just seems more Lua-y to do that.

4. Here be dragons!

OSM ids are nearly but not actually unique across nodes, ways and relations. It's possible to have a node and a way with the same id. I did not realise this until recently (since collisions are rare, but do happen) and so have been working on slightly wrong data for a couple of years.

5. Requirements

LuaJIT for now. If there's interest, I could write a "classic" Lua binding, but 6 months in, it has two stars and no forks on github, so I'm not feeling a lot of demand.

Kind-of obviously, you need to install readosm, and the rock won't do that for you.

6. Issues

  • Because readosm uses callbacks and because it's not possible to yield across C boundaries, lua-readosm uses a parse function with a callback, rather than the more familiar for object in f:lines() do iterator-type interface. I'm afraid implementing an interface like this would probably require a ground-up rewrite of both the XML and PBF parsers.

7. Wishlist

  • Tests would be nice.
  • So would better documentation.

8. Alternatives

  • There are plenty of XML parsers available.
  • PBF is based on Protocol Buffers and there's a Lua library for reading Protocol Buffers here.
  • You can download OSM data in other formats from a variety of providers, for example, here.
  • I wrote another PBF (but not XML) OSM reader as part of lua-osm-tools in the hopes that a "pure"(ish) Lua implementation would give LuaJIT more chances for optimisation. It does, so they work out about the same speed :-).


Lua binding to readosm - a library for reading OpenStreetMap XML and PBF files







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