Quicklink: GitHub Page
Quicklink: Documentation
Contact: Gero Müller
- flexible loading: files, in memory and stream parsing
- easy to use: simple and clean api
- free: zlib/libpng license, free for commercial use
- portable: only uses ANSI C functions, no dependencies on external libraries
- @ref tutorials/tutorial1.md : e.g. OpenGL vertex buffer
- @ref tutorials/tutorial2.md : e.g. archive loader PhysicsFS
- @ref tutorials/tutorial3.md : e.g. custom trimesh structure for ODE