diff --git a/docs/platforms/javascript/common/session-replay/img/replay-settings.png b/docs/platforms/javascript/common/session-replay/img/replay-settings.png new file mode 100644 index 0000000000000..cdfd47126d764 Binary files /dev/null and b/docs/platforms/javascript/common/session-replay/img/replay-settings.png differ diff --git a/docs/platforms/javascript/common/session-replay/issue-types.mdx b/docs/platforms/javascript/common/session-replay/issue-types.mdx new file mode 100644 index 0000000000000..b60099eefd8ed --- /dev/null +++ b/docs/platforms/javascript/common/session-replay/issue-types.mdx @@ -0,0 +1,46 @@ +--- +title: Replay Issues +sidebar_order: 4300 +notSupported: + - javascript.cordova + - javascript.wasm + - javascript.bun + - javascript.deno + - javascript.node + - javascript.aws-lambda + - javascript.azure-functions + - javascript.connect + - javascript.express + - javascript.fastify + - javascript.gcp-functions + - javascript.hapi + - javascript.koa + - javascript.nestjs +description: "Learn about the Issue types that Session Replay can detect." +--- + +A _[replay issue](/product/issues/issue-details/replay-issues/)_ is an issue detected using captured Session Replay data. If your application is configured with [Session Replay](/product/session-replay/), problems will be detected on the server side during replay ingest, and grouped into issues. We group similar events into issues based on a fingerprint. For replay issues, a fingerprint is primarily based on the problem type and the url or transaction name where the problem occurred. + +You can configure which issue types are created by visiting Project Settings > Replay and toggling detection on or off for each issue type. + +![Replay settings page](./img/replay-settings.png) + +## Configuring Rage Click Issues + +"Dead clicks" (also called "slow clicks") are only detected on `