diff --git a/docs/platforms/unreal/index.mdx b/docs/platforms/unreal/index.mdx index 953b33a05a17d5..88ede25d8fd44d 100644 --- a/docs/platforms/unreal/index.mdx +++ b/docs/platforms/unreal/index.mdx @@ -78,7 +78,7 @@ PublicDependencyModuleNames.AddRange(new string[] { ..., "Sentry" }); The minimum configuration required is the [DSN](/product/sentry-basics/dsn-explainer/) of your project: -```bash +``` {tabTitle: Public DSN} ___PUBLIC_DSN___ ``` diff --git a/platform-includes/getting-started-config/javascript.svelte.mdx b/platform-includes/getting-started-config/javascript.svelte.mdx index ba02560c84852e..786c2aa5b77821 100644 --- a/platform-includes/getting-started-config/javascript.svelte.mdx +++ b/platform-includes/getting-started-config/javascript.svelte.mdx @@ -1,7 +1,7 @@ To use the SDK, initialize it in your Svelte entry point before bootstrapping your app. In a typical Svelte project, that is your `main.js` or `main.ts` file. -```javascript {filename: main.js} {"onboardingOptions": {"performance": "10, 13-20", "session-replay": "11, 21-25"}} +```javascript {filename: main.js} {"onboardingOptions": {"performance": "10, 13-20", "session-replay": "11, 23-29"}} import "./app.css"; import App from "./App.svelte"; @@ -9,7 +9,7 @@ import * as Sentry from "@sentry/svelte"; // Initialize the Sentry SDK here Sentry.init({ - dsn: "", + dsn: "___PUBLIC_DSN___", integrations: [ Sentry.browserTracingIntegration(), Sentry.replayIntegration(), diff --git a/platform-includes/getting-started-config/unity.mdx b/platform-includes/getting-started-config/unity.mdx index 8d7a9f678a2cc3..acaa9aeaa5626d 100644 --- a/platform-includes/getting-started-config/unity.mdx +++ b/platform-includes/getting-started-config/unity.mdx @@ -1,8 +1,9 @@ The minimum configuration required is the [DSN](/product/sentry-basics/dsn-explainer/) to your project. - -``` -___PUBLIC_DSN___ +```json {tabTitle: Public DSN} +{ + "public-dsn": "___PUBLIC_DSN___" +} ``` Sentry can be configured via the Sentry configuration window or [programatically](/platforms/unity/configuration/options/). diff --git a/platform-includes/getting-started-config/unreal.mdx b/platform-includes/getting-started-config/unreal.mdx index 570807ec98d497..c28fe39381f10d 100644 --- a/platform-includes/getting-started-config/unreal.mdx +++ b/platform-includes/getting-started-config/unreal.mdx @@ -1,8 +1,10 @@ The minimum configuration required is the [DSN](/product/sentry-basics/dsn-explainer/) of your project: -``` -___PUBLIC_DSN___ +```json {tabTitle: Public DSN} +{ + "public-dsn": "___PUBLIC_DSN___" +} ```