From 29ab60bf3ef582c1d2eae85301b1e21a24bc0652 Mon Sep 17 00:00:00 2001 From: Ivan Tustanivskyi Date: Fri, 6 Jun 2025 14:25:05 +0300 Subject: [PATCH] Add option to delay app shutdown until Crashpad completes crash report upload --- docs/platforms/unreal/configuration/options.mdx | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/docs/platforms/unreal/configuration/options.mdx b/docs/platforms/unreal/configuration/options.mdx index 1971273a089b4..6b71720b5ece7 100644 --- a/docs/platforms/unreal/configuration/options.mdx +++ b/docs/platforms/unreal/configuration/options.mdx @@ -133,6 +133,20 @@ On Windows, capturing GPU crashes requires [modifying the Unreal Engine source c + + +When enabled, application shutdown is delayed until the upload of the crash report is complete. This is useful for deployment in `Docker` environment (Linux and Windows containers) where the life cycle of all processes is bound by the root process (typically the application being monitored). + +This option is turned off by default. + + + +This feature is supported only for Crashpad backend on Windows and Linux (default for the `github` plugin package). + + + + + ## Hooks These options can be used to hook the SDK in various ways to customize the reporting of events.