diff --git a/docs/platforms/playstation/index.mdx b/docs/platforms/playstation/index.mdx
index 05815c54b55e8..cc943221a0dca 100644
--- a/docs/platforms/playstation/index.mdx
+++ b/docs/platforms/playstation/index.mdx
@@ -13,9 +13,9 @@ categories:
You can also use Sentry's [Unity](/platforms/unity/game-consoles/) and [Unreal Engine SDKs](/platforms/unreal/game-consoles/) with PlayStation.
-
PlayStation support is exclusive to our SaaS offering, as it depends on confidential components that cannot be distributed for self-hosted use.
+Access to Sentry's error and crash reporting for consoles is a paid feature. We will review the pricing and details with you during the verification process.
----
diff --git a/docs/platforms/unity/game-consoles/index.mdx b/docs/platforms/unity/game-consoles/index.mdx
index 9125a85201392..8ca9cea9e63e7 100644
--- a/docs/platforms/unity/game-consoles/index.mdx
+++ b/docs/platforms/unity/game-consoles/index.mdx
@@ -7,6 +7,9 @@ sidebar_order: 7
Sentry supports [PlayStation](https://docs.sentry.io/platforms/playstation/), [Xbox](https://docs.sentry.io/platforms/xbox/) and [Nintendo Switch](https://docs.sentry.io/platforms/nintendo-switch/) via the Unity SDK. Once you submit the middleware verification process, we'll reach out and send you an invite to our private GitHub repositories with console specific code.
This allows your configuration and custom data set via C# to show up in C# exceptions as well as crash dumps on these console platforms.
+
+Access to Sentry's error and crash reporting for consoles is a paid feature. We will review the pricing and details with you during the verification process.
+
## Nintendo Switch
diff --git a/docs/platforms/unreal/game-consoles/index.mdx b/docs/platforms/unreal/game-consoles/index.mdx
index 1332932574fda..a4746758e97d0 100644
--- a/docs/platforms/unreal/game-consoles/index.mdx
+++ b/docs/platforms/unreal/game-consoles/index.mdx
@@ -7,6 +7,10 @@ sidebar_order: 7
Sentry supports [PlayStation](https://docs.sentry.io/platforms/playstation/), [Xbox](https://docs.sentry.io/platforms/xbox/) and [Nintendo Switch](https://docs.sentry.io/platforms/nintendo-switch/) via the Unreal Engine SDK extensions. Once you submit the middleware verification process, we'll reach out and send you an invite to our private GitHub repositories with console specific code.
This allows your configuration and custom data set via C++ or Blueprints to show up in non-fatal events as well as crash dumps on these console platforms.
+
+Access to Sentry's error and crash reporting for consoles is a paid feature. We will review the pricing and details with you during the verification process.
+
+
## PlayStation
@@ -24,4 +28,4 @@ This allows your configuration and custom data set via C++ or Blueprints to show
"PlayStation", "PS5" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
"Microsoft", "Xbox" are trademarks of the Microsoft group of companies.
-"Nintendo", "Nintendo Switch" are trademarks or registered trademarks of Nintendo.
\ No newline at end of file
+"Nintendo", "Nintendo Switch" are trademarks or registered trademarks of Nintendo.
diff --git a/docs/platforms/xbox/index.mdx b/docs/platforms/xbox/index.mdx
index c58b524ae62b5..f7216782be22c 100644
--- a/docs/platforms/xbox/index.mdx
+++ b/docs/platforms/xbox/index.mdx
@@ -12,6 +12,10 @@ categories:
You can also use Sentry's [Unity](/platforms/unity/game-consoles/) and [Unreal Engine SDKs](/platforms/unreal/game-consoles/) with Xbox.
+
+Access to Sentry's error and crash reporting for consoles is a paid feature. We will review the pricing and details with you during the verification process.
+
+
----
"Microsoft", "Xbox" are trademarks of the Microsoft group of companies.