From a88634732fbc398b2b8203942dcded38de0e66c0 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Tue, 23 Sep 2025 15:41:21 +0200 Subject: [PATCH 1/2] docs(Godot): Clarify `repeated_error_window_ms` option --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index be86904d707892..d841d43e31c06e 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -202,7 +202,7 @@ This option contains multiple properties that govern the behavior of throttling. `events_per_frame` specifies the maximum number of error events to send per processed frame. If exceeded, no further errors will be captured until the next frame. This serves as a safety measure to prevent the SDK from overloading a single frame. -`repeated_error_window_ms` specifies the minimum time interval in milliseconds between two identical errors. If exceeded, no further errors from the same line of code will be captured until the next interval. +`repeated_error_window_ms` specifies the minimum time interval in milliseconds between two identical errors. If exceeded, no further errors from the same line of code with the identical message will be captured until the next interval. Set it to `0` to disable this feature. `throttle_events` specifies the maximum number of events allowed within a sliding time window of `throttle_window_ms` milliseconds. If exceeded, errors will be captured as breadcrumbs only until capacity is freed. From 49f41cbb283ecc4523cb688cd580ad76a026082e Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Tue, 23 Sep 2025 16:44:51 +0200 Subject: [PATCH 2/2] Also for `throttle_window_ms` --- docs/platforms/godot/configuration/options.mdx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index d841d43e31c06e..3afab9894b2bdb 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -202,11 +202,11 @@ This option contains multiple properties that govern the behavior of throttling. `events_per_frame` specifies the maximum number of error events to send per processed frame. If exceeded, no further errors will be captured until the next frame. This serves as a safety measure to prevent the SDK from overloading a single frame. -`repeated_error_window_ms` specifies the minimum time interval in milliseconds between two identical errors. If exceeded, no further errors from the same line of code with the identical message will be captured until the next interval. Set it to `0` to disable this feature. +`repeated_error_window_ms` specifies the minimum time interval in milliseconds between two identical errors. If exceeded, no further errors from the same line of code with the identical message will be captured until the next interval. Set it to `0` to disable this limit. `throttle_events` specifies the maximum number of events allowed within a sliding time window of `throttle_window_ms` milliseconds. If exceeded, errors will be captured as breadcrumbs only until capacity is freed. -`throttle_window_ms` specifies the time window in milliseconds for `throttle_events`. +`throttle_window_ms` specifies the time window in milliseconds for `throttle_events`. Set it to `0` to disable this limit.