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Host visible images on DX11 #2314

fkaa opened this Issue Aug 11, 2018 · 1 comment


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fkaa commented Aug 11, 2018

Vulkan requires images to be able to be placed in host visible (cpu) memory. Currently only device local memory is exposed. With the current implementation for memory (a Vec<u8> backing our host visible memory) it shouldn't be too hard to add.

The buffer <-> image paths in Internal could be used to implement flush/invalidate behaviour.

This is blocking a pretty important set of tests on CTS (dEQP-VK.draw )


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kvark commented Aug 12, 2018

Note that there is a very limited set of images that Vulkan requires to support being host-visible. I.e. non-array 2D images of non-compressed formats.

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