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Sign upEmscripten compatibility #641
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kvark
added
type: feature
status: ready for work
difficulty: hard
module: hal
value: strategic
labels
Mar 10, 2015
This was referenced Mar 12, 2015
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AerialX
commented
Mar 13, 2015
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Besides those, I just ran into few minor WebGL compatibility things.
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Thanks @AerialX ! We\ll work on it. |
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AerialX
commented
Mar 16, 2015
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@kvark Here's a few more...
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@AerialX Thanks for the update, this is awesome! |
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jeffparsons
commented
Oct 13, 2016
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Relevant update on Rust's Emscripten support in general: https://users.rust-lang.org/t/compiling-to-the-web-with-rust-and-emscripten/7627 |
icefoxen
referenced this issue
Apr 19, 2017
Closed
It would be nice if everything was pure rust. #29
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Since quite some time has passed since the last comment in this issue, I was wondering what is the current situation regarding Emscripten support? Even though it looks like WebGPU is on the horizon, it probably still requires quite some time to be actually ready. It would be awesome to be able to run |
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I took a bite at Emscripten+WASM the other day - https://github.com/kvark/wasm-triangle
We are working within the WebGPU W3C group, and we have a Servo-based prototype. |
bors bot
added a commit
that referenced
this issue
Dec 19, 2017
kvark
added
the
api: pre-ll
label
Feb 12, 2019
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triaged: leaving open in case someone gets motivated enough to polish the support and get more examples running |
kvark commentedMar 10, 2015
The way is clear now: http://bl.ocks.org/AerialX/26f81381b0b47c506959