Pinned issues
Expose debugging features in an implementation-agnostic manner?
#1508
opened Sep 20, 2017 by
AlphaModder
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Mapping device local buffer on Metal panics
backend: Metal
difficulty: easy
platform: OSX
status: ready for work
type: bug
value: low
#2626
opened Feb 13, 2019 by
swiftcoder
Improve usability of SwapchainConfig
api: hal
difficulty: easy
module: hal
status: ready for work
type: feature
value: low
#2561
opened Jan 9, 2019 by
Lokathor
Add a Debug impl to everything
api: hal
difficulty: easy
status: ready for work
type: feature
value: medium
#2560
opened Jan 9, 2019 by
Lokathor
HAL 0.2 release
Remove dependance on glsl_to_spirv
api: hal
difficulty: easy
module: user
status: ready for work
type: documentation
value: low
#2546
opened Jan 2, 2019 by
LTheGreats
Command pool reset flags
api: hal
difficulty: easy
module: hal
status: ready for work
type: api
value: medium
#2407
opened Sep 17, 2018 by
msiglreith
[dx12] Cannot run with GNU target
api: hal
backend: DirectX-12
difficulty: easy
platform: Windows
status: ready for work
type: bug
value: high
#2355
opened Aug 28, 2018 by
hydroper
Quad example segfault on OS X 10.11.6
api: hal
backend: Metal
client: blocker
difficulty: easy
platform: OSX
status: ready for work
type: bug
#2342
opened Aug 25, 2018 by
buzmeg
Check for MSAA support on GL
api: pre-ll
backend: OpenGL
client: blocker
difficulty: easy
status: ready for work
type: bug
value: high
#2181
opened Jun 25, 2018 by
kvark
Raw depth/stencil target PSO component
api: pre-ll
client: request
difficulty: easy
status: ready for work
type: api
type: feature
value: medium
#2172
opened Jun 23, 2018 by
kvark
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