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3D remake of BattleCity, implemented using Ogre and Entityx
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Latest commit aa73718 Mar 21, 2015
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Media
AIManager.cpp
AIManager.h
Battlecity.cpp
Battlecity.h
CollisionManager.cpp
CollisionManager.h
Components.h first commit Feb 12, 2015
DebugManager.cpp
DebugManager.h
DotSceneLoader.cpp
DotSceneLoader.h
Factory.cpp
Factory.h
Game.h
HealthManager.cpp
HealthManager.h
HeatingManager.cpp
HeatingManager.h
InputManager.cpp
InputManager.h
MapManager.cpp first commit Feb 12, 2015
MapManager.h
MessageManager.h first commit Feb 12, 2015
Messages.h
MovementManager.cpp
MovementManager.h
ParticleManager.cpp
ParticleManager.h
PlayerManager.cpp first commit Feb 12, 2015
PlayerManager.h first commit Feb 12, 2015
README.md
RenderManager.cpp first commit Feb 12, 2015
RenderManager.h
ScoreManager.cpp
ScoreManager.h first commit Feb 12, 2015
Screen.cpp
Screen.h
ScreenManager.cpp
ScreenManager.h
ShootManager.cpp first commit Feb 12, 2015
ShootManager.h
Singleton.h
SoundManager.cpp
SoundManager.h first commit Feb 12, 2015
main.cpp

README.md

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