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bugs
[x] fix the issue when an object leaves the screen and causes an error after ctx.save() but before ctx.restore() so screen scrolls away
gui
[x] fix single click selection
[ ] fix "reverse rectangle" selection (bottom-right then top-left)
[ ] add tool name display on hover
[/] add unit/tower info display on toolbar hover
[/] add unit/tower info display on unit/tower hover/selection
gameplay
[x] add proper queue management for player 1
[x] add building creation by player 2
[x] add coin management
--- add some coins, maybe?
[x] add "explode here" point(s?) for player 1
engine
[ ] add automatic generation of road tiles
[ ] add automatic generation of ObjectPlayer1Switch objects
[ ] add automatic generation of concrete tiles
[ ] add two more directions to ObjectPlayer1Switch and process_objects()
[x] client-server-client event queue
[x] redesign rendering, render tile by tile based on depth
[ ] add a full resync method when things skew
player 1
[ ] add more objects...
[ ] runner
[ ] kabooom
[ ] hider
[ ] tower deactivator
[ ] shooter
[ ] healer
[ ] prevent collision of ghosts?
[ ] addons for ghosts (bonus health, damage, etc.)
player 2
[x] add second tower - fire!
[ ] add more objects...
[ ] double gun tower
[ ] laser tower
[ ] lightning tower
[ ] detector tower
[ ] sell option
[ ] tower level-ups
gfx
[ ] fix building base (square, not hexagon)
[ ] fix player 2 selection highlight
[x] resize bars to avoid overlaps for player 2
[ ] make background for bars green on selected objects, maybe?
[ ] add on-screen popup captions "+$100" and so on
[x] add fire effect
[ ] add lightning effect
[x] add smoke effect
[/] add "poof" effect
[ ] fix sprites for ObjectPlayer1Switch
sfx
[ ] create it
--- before release ---
[x] index.html: add some infos about the game
[x] player 2: add crystals!
[x] gameplay: add win/lose conditions!
[/] create a better map
[/] gui: add unit/tower info display on toolbar hover
[x] gui: player 2 toolbar button position
[x] gfx: fix building base (square, not hexagon)
[x] gfx: player 1 ghost 2 sprites
[ ] gfx: player 1 ghost 2 toolbar icon
[ ] gfx: player 2 tower 1 sprites
[ ] gfx: player 2 tower 2 sprites
[ ] gfx: player 2 tower 1 toolbar icon
[ ] gfx: player 2 tower 2 toolbar icon
--- gui: move icons for towers/ghost a little more to the right
[x] gui: set width of toolbar to the size of buttons
[ ] server, gameplay: implement player swap
[/] update github page
[/] find a better name
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