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version: 7.0.{build}
branches:
only:
- master
skip_tags: true
skip_commits:
files:
- README.md
max_jobs: 1
image: Visual Studio 2017
clone_folder: c:\projects\SAM
cache:
- packages -> **\packages.config
- '%LocalAppData%\NuGet\Cache'
- '%LocalAppData%\NuGet\v3-cache'
install:
- git submodule update --init --recursive
configuration:
- Release
assembly_info:
patch: true
file: '**\AssemblyInfo.*'
assembly_version: '{version}'
assembly_file_version: '{version}'
assembly_informational_version: '{version}'
build:
project: SAM.sln
parallel: true
verbosity: minimal
before_build:
- nuget restore
after_build:
- set TZ=GMT
- git log . > git-log.txt
- 7z a -r -tzip -mx=9 -x!*/LICENSE.txt SteamAchievementManager-%APPVEYOR_BUILD_VERSION%.zip ./LICENSE.txt ./git-log.txt ./upload/*.exe ./upload/*.dll
artifacts:
- path: '*-*.zip'