diff --git a/SAM.API/Properties/AssemblyInfo.cs b/SAM.API/Properties/AssemblyInfo.cs deleted file mode 100644 index 39e5d9f0..00000000 --- a/SAM.API/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,61 +0,0 @@ -/* Copyright (c) 2017 Rick (rick 'at' gibbed 'dot' us) - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly: AssemblyTitle("Steam Achievement Manager API")] -[assembly: AssemblyDescription("Easy to use classes for accessing the Steam API.")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("Gibbed")] -[assembly: AssemblyProduct("SAM.API")] -[assembly: AssemblyCopyright("Copyright © Gibbed 2017")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly: Guid("5a9771a4-ca63-42aa-bbf6-0b2a0147a8ea")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Build and Revision Numbers -// by using the '*' as shown below: -// [assembly: AssemblyVersion("1.0.*")] - -[assembly: AssemblyVersion("7.0.0.0")] -[assembly: AssemblyFileVersion("7.0.0.0")] diff --git a/SAM.API/SAM.API.csproj b/SAM.API/SAM.API.csproj index 2a4970d4..0bf1774c 100644 --- a/SAM.API/SAM.API.csproj +++ b/SAM.API/SAM.API.csproj @@ -1,133 +1,19 @@ - - + - Debug - AnyCPU - 9.0.30729 - 2.0 - {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1} - Library - Properties - SAM.API - SAM.API - v4.0 - 512 + net40 + Gibbed + Gibbed + + Copyright © Gibbed 2019 + https://github.com/gibbed/SteamAchievementManager/ + Git Pink.ico - publish\ - true - Disk - false - Foreground - 7 - Days - false - false - true - 0 - 1.0.0.%2a - false - false - true - + x86 - - true - full - false - bin\Debug\ - DEBUG;TRACE - prompt - 4 - x86 - AllRules.ruleset + true - - none - true - ..\upload\ - TRACE - prompt - 4 - x86 - false - AllRules.ruleset + true - - - - 3.5 - - - 3.5 - - - 3.5 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - False - .NET Framework 3.5 SP1 Client Profile - false - - - False - .NET Framework 3.5 SP1 - true - - - False - Windows Installer 3.1 - true - - - - \ No newline at end of file diff --git a/SAM.Game/Manager.Designer.cs b/SAM.Game/Manager.Designer.cs index 26fa9a4b..f73df2d2 100644 --- a/SAM.Game/Manager.Designer.cs +++ b/SAM.Game/Manager.Designer.cs @@ -84,7 +84,7 @@ private void InitializeComponent() // this._StoreButton.Alignment = System.Windows.Forms.ToolStripItemAlignment.Right; this._StoreButton.Enabled = false; - this._StoreButton.Image = global::SAM.Game.Properties.Resources.Save; + this._StoreButton.Image = global::SAM.Game.Resources.Save; this._StoreButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._StoreButton.Name = "_StoreButton"; this._StoreButton.Size = new System.Drawing.Size(120, 22); @@ -95,7 +95,7 @@ private void InitializeComponent() // _ReloadButton // this._ReloadButton.Enabled = false; - this._ReloadButton.Image = global::SAM.Game.Properties.Resources.Refresh; + this._ReloadButton.Image = global::SAM.Game.Resources.Refresh; this._ReloadButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._ReloadButton.Name = "_ReloadButton"; this._ReloadButton.Size = new System.Drawing.Size(66, 22); @@ -105,7 +105,7 @@ private void InitializeComponent() // // _ResetButton // - this._ResetButton.Image = global::SAM.Game.Properties.Resources.Reset; + this._ResetButton.Image = global::SAM.Game.Resources.Reset; this._ResetButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._ResetButton.Name = "_ResetButton"; this._ResetButton.Size = new System.Drawing.Size(55, 22); @@ -145,7 +145,7 @@ private void InitializeComponent() // // _DownloadStatusLabel // - this._DownloadStatusLabel.Image = global::SAM.Game.Properties.Resources.Download; + this._DownloadStatusLabel.Image = global::SAM.Game.Resources.Download; this._DownloadStatusLabel.Name = "_DownloadStatusLabel"; this._DownloadStatusLabel.Size = new System.Drawing.Size(111, 17); this._DownloadStatusLabel.Text = "Download status"; @@ -230,7 +230,7 @@ private void InitializeComponent() // _LockAllButton // this._LockAllButton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; - this._LockAllButton.Image = global::SAM.Game.Properties.Resources.Lock; + this._LockAllButton.Image = global::SAM.Game.Resources.Lock; this._LockAllButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._LockAllButton.Name = "_LockAllButton"; this._LockAllButton.Size = new System.Drawing.Size(23, 22); @@ -241,7 +241,7 @@ private void InitializeComponent() // _InvertAllButton // this._InvertAllButton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; - this._InvertAllButton.Image = global::SAM.Game.Properties.Resources.Invert; + this._InvertAllButton.Image = global::SAM.Game.Resources.Invert; this._InvertAllButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._InvertAllButton.Name = "_InvertAllButton"; this._InvertAllButton.Size = new System.Drawing.Size(23, 22); @@ -252,7 +252,7 @@ private void InitializeComponent() // _UnlockAllButton // this._UnlockAllButton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; - this._UnlockAllButton.Image = global::SAM.Game.Properties.Resources.Unlock; + this._UnlockAllButton.Image = global::SAM.Game.Resources.Unlock; this._UnlockAllButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._UnlockAllButton.Name = "_UnlockAllButton"; this._UnlockAllButton.Size = new System.Drawing.Size(23, 22); diff --git a/SAM.Game/Properties/AssemblyInfo.cs b/SAM.Game/Properties/AssemblyInfo.cs deleted file mode 100644 index 4d8f228e..00000000 --- a/SAM.Game/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,61 +0,0 @@ -/* Copyright (c) 2017 Rick (rick 'at' gibbed 'dot' us) - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly: AssemblyTitle("Steam Achievement Manager")] -[assembly: AssemblyDescription("A manager for game achievements in Steam.")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("Gibbed")] -[assembly: AssemblyProduct("SAM.Game")] -[assembly: AssemblyCopyright("Copyright © Gibbed 2017")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly: Guid("0e6ba693-1ffa-44a0-a3eb-556272789273")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Build and Revision Numbers -// by using the '*' as shown below: -// [assembly: AssemblyVersion("1.0.*")] - -[assembly: AssemblyVersion("7.0.0.0")] -[assembly: AssemblyFileVersion("7.0.0.0")] diff --git a/SAM.Game/Properties/Resources.Designer.cs b/SAM.Game/Resources.Designer.cs similarity index 96% rename from SAM.Game/Properties/Resources.Designer.cs rename to SAM.Game/Resources.Designer.cs index 792be2fd..810b3cb4 100644 --- a/SAM.Game/Properties/Resources.Designer.cs +++ b/SAM.Game/Resources.Designer.cs @@ -8,7 +8,7 @@ // //------------------------------------------------------------------------------ -namespace SAM.Game.Properties { +namespace SAM.Game { using System; @@ -19,7 +19,7 @@ namespace SAM.Game.Properties { // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { @@ -39,7 +39,7 @@ internal class Resources { internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { - global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SAM.Game.Properties.Resources", typeof(Resources).Assembly); + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SAM.Game.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; diff --git a/SAM.Game/Properties/Resources.resx b/SAM.Game/Resources.resx similarity index 85% rename from SAM.Game/Properties/Resources.resx rename to SAM.Game/Resources.resx index 97e7e78c..67d5433e 100644 --- a/SAM.Game/Properties/Resources.resx +++ b/SAM.Game/Resources.resx @@ -119,27 +119,27 @@ - ..\Resources\lock.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\lock.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\arrow-circle-double.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\arrow-circle-double.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\lock-unlock.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\lock-unlock.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\bomb.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\bomb.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\lock--pencil.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\lock--pencil.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\transmitter.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\transmitter.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\poop-smiley-sad-enlarged.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\poop-smiley-sad-enlarged.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\download-cloud.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\download-cloud.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a \ No newline at end of file diff --git a/SAM.Game/SAM.Game.csproj b/SAM.Game/SAM.Game.csproj index 0b935b54..b90575ca 100644 --- a/SAM.Game/SAM.Game.csproj +++ b/SAM.Game/SAM.Game.csproj @@ -1,163 +1,47 @@ - - + - Debug - AnyCPU - 9.0.30729 - 2.0 - {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC} WinExe - Properties - SAM.Game - SAM.Game - v4.0 - 512 + net40 + Steam Achievement Manager + Gibbed + Gibbed + A manager for game achievements in Steam. + Copyright © Gibbed 2019 + https://github.com/gibbed/SteamAchievementManager/ + Git Blank.ico - publish\ - true - Disk - false - Foreground - 7 - Days - false - false - true - 0 - 1.0.0.%2a - false - false - true - + app.manifest + x86 + false - - true - full - false + ..\bin\ - DEBUG;TRACE - prompt - 4 - x86 - AllRules.ruleset - - none - true + ..\upload\ - TRACE - prompt - 4 false - x86 - AllRules.ruleset - - - Properties\app.manifest - - - 3.5 - - - 3.5 - - - 3.5 - - - - - - - - + Component - - - + Form - - Manager.cs - - - - - Manager.cs - Designer - - - ResXFileCodeGenerator - Resources.Designer.cs - Designer - - + True Resources.resx True - - - - - - - - - - - - - - - - - - - - - - - - - - {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1} - SAM.API - - - - - False - .NET Framework 3.5 SP1 Client Profile - false - - - False - .NET Framework 3.5 SP1 - true - - - False - Windows Installer 3.1 - true - + + ResXFileCodeGenerator + Resources.Designer.cs + - - + - - \ No newline at end of file diff --git a/SAM.Game/Properties/app.manifest b/SAM.Game/app.manifest similarity index 100% rename from SAM.Game/Properties/app.manifest rename to SAM.Game/app.manifest diff --git a/SAM.Picker/GamePicker.Designer.cs b/SAM.Picker/GamePicker.Designer.cs index 875e5f38..7afee591 100644 --- a/SAM.Picker/GamePicker.Designer.cs +++ b/SAM.Picker/GamePicker.Designer.cs @@ -93,7 +93,7 @@ private void InitializeComponent() // // _RefreshGamesButton // - this._RefreshGamesButton.Image = global::SAM.Picker.Properties.Resources.Refresh; + this._RefreshGamesButton.Image = global::SAM.Picker.Resources.Refresh; this._RefreshGamesButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._RefreshGamesButton.Name = "_RefreshGamesButton"; this._RefreshGamesButton.Size = new System.Drawing.Size(105, 22); @@ -107,7 +107,7 @@ private void InitializeComponent() // // _AddGameButton // - this._AddGameButton.Image = global::SAM.Picker.Properties.Resources.Search; + this._AddGameButton.Image = global::SAM.Picker.Resources.Search; this._AddGameButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._AddGameButton.Name = "_AddGameButton"; this._AddGameButton.Size = new System.Drawing.Size(83, 22); @@ -122,7 +122,7 @@ private void InitializeComponent() this._FilterDemosMenuItem, this._FilterModsMenuItem, this._FilterJunkMenuItem}); - this._FilterDropDownButton.Image = global::SAM.Picker.Properties.Resources.Filter; + this._FilterDropDownButton.Image = global::SAM.Picker.Resources.Filter; this._FilterDropDownButton.ImageTransparentColor = System.Drawing.Color.Magenta; this._FilterDropDownButton.Name = "_FilterDropDownButton"; this._FilterDropDownButton.Size = new System.Drawing.Size(29, 22); @@ -203,7 +203,7 @@ private void InitializeComponent() // // _DownloadStatusLabel // - this._DownloadStatusLabel.Image = global::SAM.Picker.Properties.Resources.Download; + this._DownloadStatusLabel.Image = global::SAM.Picker.Resources.Download; this._DownloadStatusLabel.Name = "_DownloadStatusLabel"; this._DownloadStatusLabel.Size = new System.Drawing.Size(111, 17); this._DownloadStatusLabel.Text = "Download status"; diff --git a/SAM.Picker/Properties/AssemblyInfo.cs b/SAM.Picker/Properties/AssemblyInfo.cs deleted file mode 100644 index 786b3a34..00000000 --- a/SAM.Picker/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,61 +0,0 @@ -/* Copyright (c) 2017 Rick (rick 'at' gibbed 'dot' us) - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly: AssemblyTitle("Steam Achievement Manager Picker")] -[assembly: AssemblyDescription("A game picker for the Steam Achievement Manager.")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("Gibbed")] -[assembly: AssemblyProduct("SAM.Picker")] -[assembly: AssemblyCopyright("Copyright © Gibbed 2017")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly: Guid("e133af48-a6c2-4890-8237-9552e0d325ac")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Build and Revision Numbers -// by using the '*' as shown below: -// [assembly: AssemblyVersion("1.0.*")] - -[assembly: AssemblyVersion("7.0.0.0")] -[assembly: AssemblyFileVersion("7.0.0.0")] diff --git a/SAM.Picker/Properties/Resources.Designer.cs b/SAM.Picker/Resources.Designer.cs similarity index 95% rename from SAM.Picker/Properties/Resources.Designer.cs rename to SAM.Picker/Resources.Designer.cs index d913a968..78a06def 100644 --- a/SAM.Picker/Properties/Resources.Designer.cs +++ b/SAM.Picker/Resources.Designer.cs @@ -8,7 +8,7 @@ // //------------------------------------------------------------------------------ -namespace SAM.Picker.Properties { +namespace SAM.Picker { using System; @@ -19,7 +19,7 @@ namespace SAM.Picker.Properties { // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { @@ -39,7 +39,7 @@ internal class Resources { internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { - global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SAM.Picker.Properties.Resources", typeof(Resources).Assembly); + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SAM.Picker.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; diff --git a/SAM.Picker/Properties/Resources.resx b/SAM.Picker/Resources.resx similarity index 90% rename from SAM.Picker/Properties/Resources.resx rename to SAM.Picker/Resources.resx index a4065297..dfd79a25 100644 --- a/SAM.Picker/Properties/Resources.resx +++ b/SAM.Picker/Resources.resx @@ -119,15 +119,15 @@ - ..\Resources\arrow-circle-double.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\arrow-circle-double.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\television-test.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\television-test.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\magnifier.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\magnifier.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a - ..\Resources\download-cloud.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + Resources\download-cloud.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a \ No newline at end of file diff --git a/SAM.Picker/SAM.Picker.csproj b/SAM.Picker/SAM.Picker.csproj index 68e0f188..72754548 100644 --- a/SAM.Picker/SAM.Picker.csproj +++ b/SAM.Picker/SAM.Picker.csproj @@ -1,149 +1,47 @@ - - + - Debug - AnyCPU - 9.0.30729 - 2.0 - {E89E57BB-0F09-47F3-98A0-2026E2E65FBA} WinExe - Properties - SAM.Picker - SAM.Picker - v4.0 - 512 + net40 + Steam Achievement Manager Picker + Gibbed + Gibbed + A game picker for the Steam Achievement Manager. + Copyright © Gibbed 2019 + https://github.com/gibbed/SteamAchievementManager/ + it SAM.ico - - - 3.5 - - publish\ - true - Disk - false - Foreground - 7 - Days - false - false - true - 0 - 1.0.0.%2a - false - false - true - + app.manifest + x86 + false - - true - full - false + ..\bin\ - DEBUG;TRACE - prompt - 4 - x86 - AllRules.ruleset - - none - true + ..\upload\ - TRACE - prompt - 4 false - x86 - AllRules.ruleset - - - Properties\app.manifest - - - 3.5 - - - 3.5 - - - 3.5 - - - - - - + Component - - + Form - - GamePicker.cs - - - - - - - GamePicker.cs - Designer - - + ResXFileCodeGenerator Resources.Designer.cs - Designer - + True Resources.resx True - - {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1} - SAM.API - - - - - - - - - - - - - - False - .NET Framework 3.5 SP1 Client Profile - false - - - False - .NET Framework 3.5 SP1 - true - - - False - Windows Installer 3.1 - true - + - - \ No newline at end of file diff --git a/SAM.Picker/Properties/app.manifest b/SAM.Picker/app.manifest similarity index 100% rename from SAM.Picker/Properties/app.manifest rename to SAM.Picker/app.manifest diff --git a/SAM.sln b/SAM.sln index 3fbdcdb0..7e8e9141 100644 --- a/SAM.sln +++ b/SAM.sln @@ -1,32 +1,37 @@  -Microsoft Visual Studio Solution File, Format Version 11.00 -# Visual Studio 2010 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SAM.Picker", "SAM.Picker\SAM.Picker.csproj", "{E89E57BB-0F09-47F3-98A0-2026E2E65FBA}" +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.28803.156 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SAM.Picker", "SAM.Picker\SAM.Picker.csproj", "{E89E57BB-0F09-47F3-98A0-2026E2E65FBA}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SAM.API", "SAM.API\SAM.API.csproj", "{DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SAM.API", "SAM.API\SAM.API.csproj", "{DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SAM.Game", "SAM.Game\SAM.Game.csproj", "{7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SAM.Game", "SAM.Game\SAM.Game.csproj", "{7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Any CPU = Debug|Any CPU - Release|Any CPU = Release|Any CPU + Debug|x86 = Debug|x86 + Release|x86 = Release|x86 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Debug|Any CPU.Build.0 = Debug|Any CPU - {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Release|Any CPU.ActiveCfg = Release|Any CPU - {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Release|Any CPU.Build.0 = Release|Any CPU - {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Debug|Any CPU.Build.0 = Debug|Any CPU - {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Release|Any CPU.ActiveCfg = Release|Any CPU - {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Release|Any CPU.Build.0 = Release|Any CPU - {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Debug|Any CPU.Build.0 = Debug|Any CPU - {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Release|Any CPU.ActiveCfg = Release|Any CPU - {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Release|Any CPU.Build.0 = Release|Any CPU + {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Debug|x86.ActiveCfg = Debug|x86 + {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Debug|x86.Build.0 = Debug|x86 + {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Release|x86.ActiveCfg = Release|x86 + {E89E57BB-0F09-47F3-98A0-2026E2E65FBA}.Release|x86.Build.0 = Release|x86 + {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Debug|x86.ActiveCfg = Debug|x86 + {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Debug|x86.Build.0 = Debug|x86 + {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Release|x86.ActiveCfg = Release|x86 + {DF9102D5-048A-4D21-8CE3-3544CBDF0ED1}.Release|x86.Build.0 = Release|x86 + {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Debug|x86.ActiveCfg = Debug|x86 + {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Debug|x86.Build.0 = Debug|x86 + {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Release|x86.ActiveCfg = Release|x86 + {7640DE31-E54E-45F9-9CF0-8DF3A3EA30FC}.Release|x86.Build.0 = Release|x86 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {FB343317-9FA7-49C3-A55C-D95A69E836EC} + EndGlobalSection EndGlobal