Erlang program to generate stat blocks for OD&D monsters.
Erlang
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README
TODO
license.txt
monsterGenerator.erl
monsterTreasures.erl
monsterWeapons.erl

README

Erlang program to generate a stat block for some basic OD&D monsters. 
These stat blocks are meant to be pasted in a quest.

% Expected input:
%					monster("Kobold", 3).
%
% Expected output:
%					Kobold(3), AC 7, HD 1/2, HP (1, 4, 2), Att 1 weapon, Dmg (Club 1d3-1, Dagger 1d4-1, Dagger 1d4-1), 
%					Save Normal Man, Morale 6, Treasure (2 cp, 12 cp, 21 cp), XP 5
%