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Educational implementation of a multi-user pointing poker with websockets, nodejs, and React

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gillius/pointingpoker

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About

This is an implementation of a live, multi-user Agile pointing poker site, done in node.js on the backend and React on the frontend.

Each browser's connection is considered a client. Reconnecting will start a new session. As the only state of a session is the player's name (which is stored in HTML5 localstorage) and the player's vote, there's no need for anything resembling a login.

The main goal of this project is educational.

License is GPL version 3 or any later version.

Running

Development mode

  • npm ci
  • Build the common library in common folder with npm build or npm start (if making live changes)
  • Start the backend in server with node src/index.js
  • Start the frontend in client with npm start
  • Visit http://localhost:3000/

Production mode

Run from Docker

Assuming you have Docker / Docker Desktop installed, running from docker hub-based image locally and interactively:

Known Issues

  1. Unsupported any proxies that block or degrade websocket functionality (i.e. by putting a short limit on websocket duration).
  2. No attempt made to reconnect to the server if the connection is lost

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Educational implementation of a multi-user pointing poker with websockets, nodejs, and React

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