Ponies have no hoofs #2
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The idea back then was to have MLP-like visuals where the ponies don't really have hooves. It's true, however, that there are a lot of things that could be improved with the pony models. Like you said the hooves could be a bit pointier by adding creases for the subdivision surfaces. To my own shame I have to admit that I sorta lost important asset files for the animated pony. There's a pony.blend which contains the original low-resolution mesh made by Tornado. Skorpio then took those and added a skeleton armature and animations to them. |
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Too bad you lost those :-/ |
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I have the feeling that having modelled and animated manes for the ponies would likely look better than using a particle based simulation. Hair simulation is a rather hard problem which has pretty much nothing to do with what my particle system in the game does. |
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