…ings of the same tile, which looked odd if that tile had an alpha channel.
…ne more splint-based cleanup; some map rendering changes including filling with a background colour, at least in the top-left corner. More changes to be made later.
…rsed by splint (this is likely a temporary measure)
…ce of bool.
…ry, will likely move over to automake once I get barrucadu's work on it)
… memory problem, alas does not fix the rendering artifacts)